Quote Originally Posted by Guevara View Post
I am quite sure the lockout is just a temporary measure to make sure the delta between high end characters and low end ones is not too big, too soon. I think they'll remove it once new content and higher gear becomes available.
Raid Lockout is forcing people to form statics of eight, thus alienating a great deal of Free Company members and friends over reasons far beyond their control. Loot Lockout would support what you're saying in a sense, but still have more people earn their equipment than people who could be carried. As Denmo noted on Twitter, "Coil is not hard because it challenges your skill. Coil is hard because it challenges your friendships." It's extremely difficult to lend your friend a hand with Raid Lockout, but Loot Lockout opens that possibility and fosters a friendlier community overall, I'd like to believe.