Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 76
  1. #21
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Allyrion View Post
    I think I saw something like 5% main stat. I'd like to see hard numbers on that too.
    I can break 800 with a mercy stroke crit under BfB.
    http://na.finalfantasyxiv.com/lodest...acter/2796285/

    Thing is, how often do you get that Mercy Stroke crit. It's pretty much a one time attack (maybe 2 if you're lucky/slow) cause of the cooldown.
    Even stacking IR with it every time, I hardly see it.
    This pretty much. You will mainly see 600's on snap punch without BFB up.
    (0)

  2. #22
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Allyrion View Post
    I think I saw something like 5% main stat. I'd like to see hard numbers on that too.
    I can break 800 with a mercy stroke crit under BfB.
    http://na.finalfantasyxiv.com/lodest...acter/2796285/

    Thing is, how often do you get that Mercy Stroke crit. It's pretty much a one time attack (maybe 2 if you're lucky/slow) cause of the cooldown.
    Even stacking IR with it every time, I hardly see it.
    I've done some pretty high MS I forgot about that though when he was talking about 800 crits I was just thinking of Snap Punch.

    Edit I was wrong had BFB up.
    (1)
    Last edited by Arkista; 11-29-2013 at 01:21 PM.

  3. #23
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Just due to the high risk high reward nature of MNK versus the more consistent nature of DRG, as well as DRG having superior solo ability and again, consistent damage versus a wind-up period, etc, MNK will always maintain its higher DPS ceiling.

    The idea is MNK is less expected to operate at full capacity during content (due to mechanics forcing the loss of GL3) whereas DRG is expected to both bring consistent DPS as well as increase the DPS of any BRDs in the party.

    Depending on content, and party composition, both have their place. However, if topping parses and pushing the boundaries of how much DPS a single person can bring to a raid is your thing then it makes sense to select MNK, since it has the highest DPS ceiling. On the flip side, if you like doing strong, hard-hitting moves that show big numbers and prefer consistency and reliability over risk/reward then DRG is for you.
    (0)

  4. #24
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Arkista View Post
    I've done some pretty high MS I forgot about that though when he was talking about 800 crits I was just thinking of Snap Punch.

    When I do CoB again next week i'll have to see but I don't think I had BfB and got 722 crits SP.
    Really? That's quite a bit. What does your regular Snap hit for?
    Mine is like 360, high is up to 402 or so. Crit is 150% damage which puts my crits only breaking 600 usually.
    Under BfB though, it's over 700 for sure.

    Sorry if this convo is off-topic.
    (0)

  5. #25
    Player
    raikage's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Balanar Highborn
    World
    Faerie
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Etgar View Post
    How is that even... I hit 700 a lot on my monk with that gear, now I do 800 crits, hell my melee auto swing gets into the high 300's.
    I had 3 snap punch crit in a row 797! 789! 801! turn 4 juggernaut so i know monk is going to be the best after this next patch.
    (0)

  6. #26
    Player
    Etgar's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Maduin Jakkra
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arkista View Post
    Sorry I have to call shenanigans on 800 crits unless your using a STR potion. I'm 6 STR behind you going by your gear you have on. I just can't see 6 more str than me doing that much more DMG that's like 78 points different than the highest I've done. I'll find out Monday when I get my Relic Body.

    Does anyone have the value of how much 1 point of STR gives you?

    Edit my bad Are you talking about doing 800crits with mercy stroke or with snap punch?
    Snap punch, with all buffs up and a pot yes I get to 800, no pot and just buffs is high 700's.
    (0)

  7. #27
    Player
    trailmix9999's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Blade Runner
    World
    Ultros
    Main Class
    Pugilist Lv 60
    Im not really sure why they would allow other jobs access to a cross skill and leave just BRDs out. If MNKs lose BFB, will this hurt MNK enough to bring them on par with DRG? Or are the numbers that far apart?
    (0)

  8. #28
    Player
    raikage's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Balanar Highborn
    World
    Faerie
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by trailmix9999 View Post
    Im not really sure why they would allow other jobs access to a cross skill and leave just BRDs out. If MNKs lose BFB, will this hurt MNK enough to bring them on par with DRG? Or are the numbers that far apart?
    Monk should get ranging strikes to lol
    (1)

  9. #29
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by trailmix9999 View Post
    Im not really sure why they would allow other jobs access to a cross skill and leave just BRDs out. If MNKs lose BFB, will this hurt MNK enough to bring them on par with DRG? Or are the numbers that far apart?
    Because no other DPS class in the game has 3 DMG boosting OGCDs (Raging Strikes, Blood for blood, and Internal Release) Not only that they have barrage as well, and a OGCD DMG skill that resets. Give DRG and MNK Raging strikes and watch the melee is OP QQ commence.
    (3)

  10. #30
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Who do I believe... the guy in all i90 saing mid 700s or the guy in lower gear doing 800... hmm
    (1)

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast