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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Phai View Post
    So the number of buff cd's is the case? Not the dps outcome at the end?
    Sorry just have to ask, not trolling.


    To OP; Drg and Mnk is both top notch dps classes, find the playstyle u like of those two and make ur choise. Atm mnk is a bit Ahead of drg in pure dps, from what i know. Cant go wrong either way between those two
    Of course it has to do with the final DMG output, but there in lies the issue, its pretty much because they have too many ways to buff their dmg. While they are showing to have a quite linear curve now, before when everyone was still AK/Primal weapons and AK/DL/Relic weapons very early into the progression, they could not be touched in damage. Now that everyone is getting i90 gear they are getting crept up on very quickly. This change might be reverted in the future.
    (0)

  2. #2
    Player
    dlamhk's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Only Sama
    World
    Bahamut
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Ephier View Post
    Because no other DPS class in the game has 3 DMG boosting OGCDs (Raging Strikes, Blood for blood, and Internal Release) Not only that they have barrage as well, and a OGCD DMG skill that resets. Give DRG and MNK Raging strikes and watch the melee is OP QQ commence.
    that is 4 DMG boost for bard. you should include Hawk's eyes it boost 15%DEX , that's a huge dmg boost
    (2)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,967
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ephier View Post
    Because no other DPS class in the game has 3 DMG boosting OGCDs (Raging Strikes, Blood for blood, and Internal Release) Not only that they have barrage as well, and a OGCD DMG skill that resets. Give DRG and MNK Raging strikes and watch the melee is OP QQ commence.
    This will give Bard a lot of burst, but no matter how you look at it, their average damage is already the lesser of the three classes, even if not my much.
    I'd just say give us some components that we can't move endlessly for. Keep us mobile, but not without some loss, kind of like a WoW hunter or early FFXIV Archer. Could just make Bloodletter look as awesome as it used to and require .5 seconds still time for the auto-attack to release. We're being nerfed for our 'no downside' movement, burst, and support, but as FCs get more and more damage-cap oriented, that support requirement is going to get more and more begrudged. I think nerfing the ridiculous amount of movement is probably the best target. The melee buffs themselves should take care of the damage "nerf".

    Even in the Bard description though, we were described as sniper-ralliers, with the ability to utterly massacre foes in burst, and to keep the party going. I think Bard does that pretty well. It could just use some limitations to movement, which could also, hopefully, make the class more fun, and a bit more tactics-mindful.

    On topic: I'd have to repeat what others have been saying. I generally see higher parsed dps off Monks of equal gear to DRGs, but it's nothing major.
    If the AoE is essential to a fight, Monks do at least have ~5 AoEs in a row at a relative ~180 to ~218 (BFB) potency via Perfect Balance and Rockbreaker, which makes up for the difference between Dragonfire Dive and Howling Fist, and AoE dps in the short term. Otherwise though, Monk AoE dps will suck (~180 potency AoE every 6 seconds as compared to the same every 2.5 via Doomspike). And if you ever lose your GL buffs, that Perfect Balance will already likely be consumed for a single-target burn phase.

    Play what style you like best. But give it a shot in level 50 dungeons before you make that decision if you can.
    (3)
    Last edited by Shurrikhan; 12-01-2013 at 12:20 PM.

  4. #4
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Shurrikhan View Post
    -snip-
    That was my only QQ I had ever had with BRDs. Back before everyones damage evened out, I said they just had too much in their kit (I'm a league player so I look at classes that way). They had utility, they were the top DPS at the time, they were ranged, and they had mobility. In my mind this just screamed OP. So in my rendition of nerfs I believed they should receive, I said they need to put a movement lock on bloodletter. Our BRD in our raid group was not amused with that skill having a movement lock. Either way it would allow for strategic planning of when to use it in heavy aoe fights such as titan. But now as their DMG is tapering off and started to get surpassed, I don't really think a nerf is necessary at all anymore. While I do find that them having so many buffs is ridiculous, their DMG without them is pretty lacking
    (0)

  5. #5
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ephier View Post
    That was my only QQ I had ever had with BRDs. Back before everyones damage evened out, I said they just had too much in their kit (I'm a league player so I look at classes that way). They had utility, they were the top DPS at the time, they were ranged, and they had mobility. In my mind this just screamed OP. So in my rendition of nerfs I believed they should receive, I said they need to put a movement lock on bloodletter. Our BRD in our raid group was not amused with that skill having a movement lock. Either way it would allow for strategic planning of when to use it in heavy aoe fights such as titan. But now as their DMG is tapering off and started to get surpassed, I don't really think a nerf is necessary at all anymore. While I do find that them having so many buffs is ridiculous, their DMG without them is pretty lacking
    Little late buddy, jus sayin.
    (0)

  6. #6
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shurrikhan View Post
    Point.
    Sweet baby Jesus, someone actually did theire homework? Well said
    (0)

  7. #7
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Who do I believe... the guy in all i90 saing mid 700s or the guy in lower gear doing 800... hmm
    (1)

  8. #8
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Monk is slightly better dps single target overall and have some utility.

    However DRG will be getting a dps boost soon which should put us on par with MNK along with improved jumps and who knows what else. This added to the fact we have superb AoE, nearly limitless TP and can quickly switch from target to target (effectively losing one of the melee disavantages) we'd be a better class overall, especially in PVP.
    (0)
    Last edited by Mekhana; 11-29-2013 at 11:18 PM.

  9. #9
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mekhana View Post
    Monk is slightly better dps single target overall and have some utility.

    However DRG will be getting a dps boost soon which should put us on par with MNK along with improved jumps and who knows what else. This added to the fact we have superb AoE, nearly limitless TP and can quickly switch from target to target (effectively losing one of the melee disavantages) we'd be a better class overall, especially in PVP.
    DRG won't surpass MNK in single-target DPS. That would be a balance issue simply due to the playstyles of both jobs (risk/reward vs consistent/reliable). Obviously the largest contributor is player skill to any instance of performance, but in terms of DPS ceiling MNK has and should continue to have an edge over DRG. Provided we seem to be getting a buff to the GL effect (either damage or skill speed) I foresee that gap between MNK and DRG being entirely intact.

    Also, never bring PvP into the discussion. We know literally nothing about any job's PvP skills, and therefore any comments made about job balance in PvP are asinine.
    (0)

  10. #10
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Mekhana View Post
    Monk is slightly better dps single target overall and have some utility.

    However DRG will be getting a dps boost soon which should put us on par with MNK along with improved jumps and who knows what else. This added to the fact we have superb AoE, nearly limitless TP and can quickly switch from target to target (effectively losing one of the melee disavantages) we'd be a better class overall, especially in PVP.
    Monks getting buffed too.
    (1)

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