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  1. #21
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Asuras View Post
    SE can fix this pretty easily. Make their tank classes more interesting to play. Add more tanking classes/jobs. Problem solved.
    It's not about the "interesting". It's about majority of people preferring to not feel responsible for when bad things happen. Tanks also dont stand out. You either live through it or the group wipes. Sadly, the only ones who understand the importance of tanking well are tanks.
    (7)

  2. #22
    Player
    snakey77's Avatar
    Join Date
    Aug 2013
    Posts
    162
    Character
    Scarlet Rayne
    World
    Brynhildr
    Main Class
    Pugilist Lv 50
    i quite like tanking.. while i may not be a great tank I'm not bad and i always run the instance a few times with a dps class first and watch how a tank does it .. but with the constant rage quitting healers and the toxic community . not to mention the ninja pulling dps I've encountered .. I've given up and stuck to my dps classes
    (0)

  3. #23
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    Some FATE party has 6 out of 8 members as tank.
    (0)

  4. #24
    Player
    Vanroe's Avatar
    Join Date
    Sep 2013
    Posts
    152
    Character
    Dantos Vanroe
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    I hate to say it, but the only time I've actually liked tanking was in Wrath. Warrior and Death Knight tanking was so fun. It was very easy yes , but I really enjoyed it, it was the only time I actually felt comfortable tanking.

    The rest of the time, and in other games, I just heal, its less stressful, and less micromanagement.

    I would say the thing I hate the most about tanking is tabbing through enemies doing my threat combo on em to make sure aggro is held. If AoE aggro was easier to manage I would tank alot more, but I dont want them to "dumb it down" if other people are actually enjoying it.
    (1)
    Last edited by Vanroe; 11-28-2013 at 12:34 AM.

  5. #25
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by OPneedNerfs View Post
    If the tank dies, it's the healer's fault.
    If the healer dies, it's the tank's fault.
    If the DPS dies, it's their own damn fault both the tank and healer's fault.
    Fixed that for ya...as dps are never in the wrong in DF groups.
    (5)
    Error 3102 Survivor

  6. #26
    Player
    Grogin's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Grogin Wolfson
    World
    Malboro
    Main Class
    Marauder Lv 50
    As a tank in this game, I think that even if SE made the tanks and healers what DPS think is more interesting, people still would not play them. Healers and tanks have responsibility and most people hate that.
    (3)

  7. #27
    Player
    Jamal's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Jamal Thethief
    World
    Phoenix
    Main Class
    Pugilist Lv 50
    Lower global cooldown for tanking classes would be a nice touch as it makes the game feel more dynamic and less restrictive when it comes to holding aggro and doing combos. With the long gcd you really don't have any options what to do when tanking because the global forces you to use those AOE threat abilities like overpower and flash extensively in order to keep aggro. It gets very boring quickly when you know you could do it without them if it only weren't for the gcd. Default lower global could possibly draw players to try out tanking classes since they're "different".
    (0)

  8. #28
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    This is the reprecussion of having 4 man parties. 50/50 dps to tank + healer ratio... There is a reason why EQ had 6 man parties. I assume the devs thought 4 man parties would be more casual as they required less players... but honestly all your doing is making it more noticeable when one of your dps sucks, making it more hardcore imo.

    They really need to rethink the dps:tank ratio... maybe they should start to make dungeons 1 tank, 1 healer, 6 dps for 'casual dungeons' and 2/2/4 for harder ones.
    (0)

  9. #29
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    you join a group as tank with no BRD and you are at 5% MP and group wants you to pull 3 groups of mobs so they can AOE them down .....

    DPS long que because they ask dumb things.
    (0)

  10. #30
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by zdub303 View Post
    This is the reprecussion of having 4 man parties. 50/50 dps to tank + healer ratio... There is a reason why EQ had 6 man parties. I assume the devs thought 4 man parties would be more casual as they required less players... but honestly all your doing is making it more noticeable when one of your dps sucks, making it more hardcore imo.

    They really need to rethink the dps:tank ratio... maybe they should start to make dungeons 1 tank, 1 healer, 6 dps for 'casual dungeons' and 2/2/4 for harder ones.
    bad idea . then it would be harder for me to get group as tank , If its harder to get group as tank I would roll DPS class.
    (0)

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