So you want them to spend time trying balance every single dungeon over again just because some people want to be anti social? Sounds like a great idea, why work on new things when they could work on the old and bleed even more because that minority just has to be able to solo dungeons meant for a group.
don't even have to balance it that much, sync it based on the level of the dungeon (for instance, satasha would sync from 25, any duneons over cutters cry wouldn't sync.) and buff all of the enemies up to the original sync level of the dungeon.So you want them to spend time trying balance every single dungeon over again just because some people want to be anti social? Sounds like a great idea, why work on new things when they could work on the old and bleed even more because that minority just has to be able to solo dungeons meant for a group.
As I know there are many different teams in SE working on different parts of the content of this game. Why not to make one more team for designing solo modes?So you want them to spend time trying balance every single dungeon over again just because some people want to be anti social? Sounds like a great idea, why work on new things when they could work on the old and bleed even more because that minority just has to be able to solo dungeons meant for a group.
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