Quote Originally Posted by Naunet View Post
We really shouldn't have to wait another 3-4 months to get basic group functionality that every other MMO out there already has. Squee knew CT was going to be a 24 man thing. It's horrifically short-sighted of them to design their dungeon finder and party system in such a way that actively prevents people from creating 24-person groups.

That fix better come well before 2.2.
I'm thinking, thinking REAL hard, but i just can't seem to remember any MMOs that offered a Dungeon for 3 groups of players, with 3 separate paths for each group to take, with 3 separate loot tables and has fights that require 3 different parties to complete different objectives simultaneously ... Hell i cant even think of an MMO with a raid that required more than 1 Main Tank and sometimes and offtank that wasnt a gimmik (MageTank in Gruul and WarlockTank in Serpent)........