
like i said it doesnt have to be gear .. there are multiple ways a game can add progressionWell congrats on fully gearing one job, but as it is the progression rate is just fine. If they added new harder content then Coil all of that IlVL90 gear would be lower-tier within one patch, so that would be three months of work to spend a couple weeks at top dog status. That sort of thing irritates people when they constantly replace the new best gear at a rate faster than people can reasonably gain it.



That is somewhat contradictory to your original post sir but I'll bite. I think the key difference in how I feel is my own progression is a small part of my enjoyment, yes I've decked out my character but whenever someone on my Coil team gets a drop or someone dings 50 on a new class I feel good because our team as a whole has improved. We are very much looking forward to the Company Housing and pimping it out, who knows there may even be bonuses from having one that affect you in game.
They're also adding multiple paths to gear up and get new weapons/gear, from my point of view that is progression.
Just your friendly neighborhood elezen

what i meant by other means of progression would be something like an AA system perhaps
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