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  1. #12
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ilean View Post
    Sad part is every FFXI dungeon I remember was nothing but crawling > boss with very minor gimmicks added to fool gullible people into thinking they were doing something fresh, innovative and superior to those stupid western MMORPG players.

    Except for the even crappier variety where you crawled but didn't fight a boss at the end (nyzul climbs), I guess.
    If you think that then ok but wow dungeons folllow the same dam thing over and over again. unlike ffxi version bcnm,limbus and dynamis where noting like wow dungeon. In wow you follow the map with tank as lead(considering you get a competent group) and all you do is kill mobs and few boss. Dynamis you had a timer to worry about sleep all mobs and you had to pull them on the right time. So i don't know what make you think that dungeon in ffxi are anything close to WoW i play both and i don't find anything that are the same beside you do fight a boss on both games and the goal is to get gear but the way you do them are noting like wow

    @SuzakuCMX that my point but the problem is if it's just like wow dungeon that all you do is enter and kill a boss without something fun like time limit or killing a type of mob to pop the boss such things that make the dungeon fun then am all for it.

    I care less if there noting like ffxi dungeon or wow dungeon as long as there fun. WoW Dungeon you get sick of them once you level from 15-60.
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    Last edited by Zenaku; 05-31-2011 at 02:14 PM.
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