Quote Originally Posted by Kailok View Post
FF games had dungeons before WoW ever did, all WoW did was make it so a group of players could go inside and steam-roll through it. I'll be indifferent if they are like WoW dungeons, however I'm hopefully they'll be like FFXI's where they require a lot more tactic than kill monsters a-z and then kill final boss.

Example: WoW dungeons - Fight a bunch of monsters quickly and then get to boss who DOES actually require strategy to defeat. These were still fun.

Example: FFXI Limbus - Fight from floor to floor with a different strategy for each floor, each time you complete a series of floors you get an item that goes with a collective of other items. Once all of them are secured you can trade them and fight a huge boss that requires a lot of skill to defeat. (At least it did in my day, with all the level 90's running around I'm sure it's hardly that difficult anymore). I had a lot of fun doing stuff like this because it required lots of teamwork.
that what i mean there strategy getting to the boss vs WoW dungeons.