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  1. #1
    Player
    Zafrei's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    134
    Character
    Thaiden Black
    World
    Odin
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Borfin View Post
    I have been informed the devs have actually addressed the netcode issue and are working towards fixes. This is fantastic news for someone who loves this game as much as I do. I will be resubscribing this evening.
    Not going to criticise your post, I'm not at end game and I've never been a harcore raider so not my place to, but I do have to question just how much you 'love' this game given than you unsubbed and resubbed at the flip of a coin before the first proper game update was even out of the gate?

    You put forward a good argument in your OP, but completely lost me when it got to UNSUBBING/OKAY RESUBBING at the end.

    They've literally just finished rebuilding this game from the ground up in an effort to rectify past mistakes - possibly the most genuine apology any game developer has issued in history, give them a chance to get into the swing of things before you start condemning them.
    (3)

  2. #2
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zafrei View Post
    Not going to criticise your post, I'm not at end game and I've never been a harcore raider so not my place to, but I do have to question just how much you 'love' this game given than you unsubbed and resubbed at the flip of a coin before the first proper game update was even out of the gate?

    You put forward a good argument in your OP, but completely lost me when it got to UNSUBBING/OKAY RESUBBING at the end.

    They've literally just finished rebuilding this game from the ground up in an effort to rectify past mistakes - possibly the most genuine apology any game developer has issued in history, give them a chance to get into the swing of things before you start condemning them.
    This particular issue IS a game-breaking one, at least for me. I stated that elsewhere. Dunno what's hard to get about it.

    The issue was in place for years - in 1.0, in beta, without so much as a word from the devs. Since I primarily focus on endgame and raiding, it was game-breaking. Still is, really, I just plan on seeing how it pans out since they've FINALLY acknowledged it.
    (1)
    Last edited by Borfin; 11-24-2013 at 07:26 AM.

  3. #3
    Player
    flavored's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Jus Tice
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zafrei View Post
    You put forward a good argument in your OP, but completely lost me when it got to UNSUBBING/OKAY RESUBBING at the end.

    They've literally just finished rebuilding this game from the ground up in an effort to rectify past mistakes - possibly the most genuine apology any game developer has issued in history, give them a chance to get into the swing of things before you start condemning them.
    No offense, but your whole reply makes no sense. You're saying that because the Company's first attempt to make money off your love for the Final Fantasy games failed miserably and they (hastily) attempted a second one, half-cooking some "remake" in the process, an aforementioned Final Fantasy series fan must keep paying them money in hopes they'll improve the game at some point? "Hey man, I'm sure it'll get better someday, keep paying!"
    (3)
    Last edited by flavored; 11-24-2013 at 07:29 AM.
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  4. #4
    Player
    Zafrei's Avatar
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    Nov 2013
    Location
    Gridania
    Posts
    134
    Character
    Thaiden Black
    World
    Odin
    Main Class
    Ninja Lv 60
    Quote Originally Posted by flavored View Post
    You're saying that because the Company's first attempt to make money off your love for the Final Fantasy games failed miserably and they (hastily) attempted a second one [..] keep paying them money in hopes they'll improve the game at some point?
    I'm not an FF fanboy, this is the first FF game I've played since VII. What I'm saying is...

    Quote Originally Posted by Xairos View Post
    Post release. Yes. But how much did it cost them to shut down, and give free play time, and pay developers to redesign the current game.
    ...this. A huge gamble, sunk a ton of money into it, a lot of devs would've stuck or just pulled the plug altogether.

    This is essentially a brand new game. SWTOR is used as an example in this thread, heaven knows why because I believe it was/is a terrible game. All it's got is the story & the IP, that's it. FFXIV has a ton of stuff to do. It's going to take time for new stuff to be added, same as with any new mmo, s'all I was saying.
    (1)

  5. #5
    Player
    flavored's Avatar
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    Aug 2013
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    53
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    Jus Tice
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zafrei View Post
    ...this. A huge gamble, sunk a ton of money into it, a lot of devs would've stuck or just pulled the plug altogether.

    This is essentially a brand new game. SWTOR is used as an example in this thread, heaven knows why because I believe it was/is a terrible game. All it's got is the story & the IP, that's it. FFXIV has a ton of stuff to do. It's going to take time for new stuff to be added, same as with any new mmo, s'all I was saying.
    This isn't a brand new game by any means. Engine is the same, mechanics are the same. Some things were redesigned, but let's be honest, at least 60% of it is just as it was at the time of shut down.

    It cost them less than make a new game from scratch, much less as most of it was already there. And that is WHY you got it back up so fast.

    You know, at some point Yoshi said "we answer only to ourselves, we don't have investors to answer to, thus the reason we can do some things with this game other companies cannot" and, well, this makes me wonder what was the rush to release a remake so half cooked then.

    You know, this reminds me of how some people sell their used cars for quick profit: they do some light maintenance, try their best to conceal any problems and put it up for sale. When a buyer comes they see a shiny good looking car while seller smiles and tells them everything with the car is perfect, but after a few miles/kilometers one starts noticing that not all is as it was told. That's pretty much the case with this game: people were surprised by how well it played in first month, but then they all reached a point when half baked story is past them, crafting makes no impact on anything BUT unlike any other MMORPG out there takes a lot of time and effort (class switching, constantly pressing 2 buttons) and endgame is practically nonexistant AND hard to engage in for some (Coil is unreachable for many which is okay, but these insane dps wait times for pretty much essential endgame dungeons?) and are wondering "What have we actually been sold? Is it really that good as we thought it was?".

    SWTOR at the release was superior to ARR in every way _in terms of content_. You had open world pvp (which was kinda broken but you had it), two huge endgame planets, pvp battlegrounds, 5 hardmode dungeons, 1 raid with 2 difficulty modes and LOADS of well designed single player story content which added a ton of replayability value. There were reasons to group up for questing in that game which are nonexistant in ARR. In today's SWTOR state it's just unreachable for ARR for the next few years at least.
    (3)
    Last edited by flavored; 11-24-2013 at 09:16 PM.
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  6. #6
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by flavored View Post
    This isn't a brand new game by any means. Engine is the same, mechanics are the same.
    ...the fuck ? I think you never played 1.0, but you actually even know what you're saying? The game engine IS different: the old one used crystal tool, this one use a custom version of the new engine SE worked for Agni's phylosophy, the luminous engine.
    The mechanism is also very different from 1.0, and 1.23 too: there were a ffxi-like system, where tp regenerated slowly only with every auto-attack, we now have a more modern approach. sorry, you don't know what you're talking. Even if the game have indeed a huge porting from previous game (mostly lore, name of locations and characters models) the game is and should threated like a fresh game.

    also, lol @ TOR HUGE endgame, which was broken and unplayable for all the bugs the game had.
    (1)

  7. #7
    Player
    amnie's Avatar
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    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by yukikaze_yanagi View Post
    also, lol @ TOR HUGE endgame, which was broken and unplayable for all the bugs the game had.
    the only thing 'broken' were the platforms during the soa fight and a couple of other mechanics in eternity vault. ev was still cleared by the 'hardcore' guilds within a week (granted those guilds powerleveled for days and already did the fight in beta, but regardless)

    not that it matters much, by the end of january the player base level curve as at roughly 25 or something, and ev was completely fixed by then. so fact remains, a month in TOR had a ton more 'serious endgame' than ARR has

    and you know what? it's still not concerning me in the least, because I'm .still. playing TOR, enjoying it immensely actually. why I'm only playing it 2-3 nights a week these days? well... ARR! hm. yeh. all's good. (though not sure how this will look like in two weeks with galactic starfighter coming and all. space pvp vs no pvp... mh mh mh)

    edit:
    anyway. what I was really trying to say:
    Rift has shown that 'lots of endgame' is not the number one formula to keep people playing a game
    TOR has shown the same, when you're really serious about it, because there was only a very, very small minority actually lvl 50 by the time the players left. most people left because they were having a hard time finding people. servers were empty because 50.. yeh.. bw went a little overboard there. with no group finder it was super hard to find people to do instances with (you had to basically stay on the fleet all day and couldn't quest)

    not forgetting to mention that people plain expected SWG 2.0 which should have been obvious that it wasn't going to happen. (especially since even at it's peak swg never had more than 300k subs, a number EA would have NEVER EVER accepted)

    from the beginning TOR was the game people loved to hate, and when you constantly read negative c* on the forums of the game itself it does something to you. I noticed it myself. when I spent 30 minutes on the forums I HATED the game. when I spent 30 minutes online I LOVED it.

    (same with ARR, by the way, only less bad, because this forum may be 'bad' but not nearly as bad as the TOR forums were)
    (1)
    Last edited by amnie; 11-24-2013 at 11:07 PM.

  8. #8
    Player
    Elim's Avatar
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    Sep 2013
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    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by amnie View Post
    the only thing 'broken' were the platforms during the soa fight
    No.

    I like SW:TOR. I'm a hardcore PvEer on it(formally hardcore PvPer), and even I know that it's bug heaven. The latest example is the fourth boss of Dread Fortress HM, which they broke, tried to fix only to break it even more. It's actually been fixed now, but there's about a billion other bugs still floating around. Some bugs from beta seem to reappear every few patches.

    SW:TORs engine is also crap. That's why IIum had to be reworked a few times(well, that and kill trades) until they found a way their engine could handle it.
    (0)
    Last edited by Elim; 11-24-2013 at 11:13 PM.

  9. #9
    Player
    Trunks's Avatar
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    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Zafrei View Post
    They've literally just finished rebuilding this game from the ground up in an effort to rectify past mistakes - possibly the most genuine apology any game developer has issued in history, give them a chance to get into the swing of things before you start condemning them.
    This is an odd argument. You say that as if such an "apology" was a burden, when in fact it made them a ton of money.
    (2)

  10. #10
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Trunks View Post
    This is an odd argument. You say that as if such an "apology" was a burden, when in fact it made them a ton of money.
    Post release. Yes. But how much did it cost them to shut down, and give free play time, and pay developers to redesign the current game. All on the hopes of people wanting to play.

    I think that was the point. Im just guessing though.
    (0)
    Last edited by Xairos; 11-24-2013 at 07:37 AM.

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