Quote Originally Posted by SynMaris View Post
SWTOR's initial dip was the typical one too, but eventually the games lack of content is what did it in, which is what is going to happen here if they don't get their shit together.
SWTOR didn't fail because of lack of content. It failed due to poor support and horrible PvP design (except Huttball).

Ilum was a disaster, Soa's platforms were consistantly bugged despite Bioware claiming they fixed it. Every world was designed to keep Empire and Alliance factions apart, which killed World PvP from the get go.