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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vortok View Post
    I agree with what I saw someone suggest for Mercy Stroke - it'd be better if it gave the heal if the mob dies within 2-5 seconds of using it.
    I don't have any issue with making it a little better, but a 2-5 second extension means pretty much 100% success and it shouldn't be 100%. Why not just give the WAR Lustrate for that matter.
    (0)

  2. #2
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by whiskeybravo View Post
    I don't have any issue with making it a little better, but a 2-5 second extension means pretty much 100% success and it shouldn't be 100%. Why not just give the WAR Lustrate for that matter.
    Right because lustrate requires the SCH to kill a mob for successful use, something that's rarely present in most boss fights.

    Quote Originally Posted by TouchandFeel View Post
    I agree with this fully. It is just two small of a margin especially with the rest of your party attacking. This would also make it a much more useful and viable cross class skill.
    Not to mention we can't see exact HP on enemies, it's just a coin toss every time.
    (1)
    Last edited by Phreak; 11-23-2013 at 09:09 AM.