Quote Originally Posted by Vortok View Post
I agree with what I saw someone suggest for Mercy Stroke - it'd be better if it gave the heal if the mob dies within 2-5 seconds of using it. Trying to get a killing blow as a tank (especially with Defiance damage penalty) is a bit of a tall task.
I agree with this fully. It is just two small of a margin especially with the rest of your party attacking. This would also make it a much more useful and viable cross class skill.