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  1. #471
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by LunaChild View Post
    yah, it make me sad when I was helping Hydra with my 6k base hp War and they had 5k base hp PLD with unfinished Curtana do main tanking. I have to turn off Defiance and take Triumvate so that I won't pull aggro from him.

    edit: the point of my post is it make me sad when people blindly favor one class by not looking at gear performance
    Do you even realize that PLD has better gear than you?
    (0)

  2. #472
    Player
    rexie's Avatar
    Join Date
    Nov 2012
    Posts
    34
    Character
    Recca Cool
    World
    Ragnarok
    Main Class
    Carpenter Lv 50
    This is why this thread and these forums are mostly messed up; people don't know what they are talking about.

    Some people still spouting that IB is on average 12.7 seconds >_> Some people say IB is off GCD -_- Some people say death sentence is not parry-able, some say they are...

    I'd trust SE with the changes, I'm sure they have reviewed both classes with new light, did a lot of math to figure out all these numbers.

    Remember guys, any tanking job should be able to main tank any content; same as any healing job should be able to main heal any content.

    I have said it again & again, there is no MT or OT in this game; the true OT is DRG.

    Wake up ^_^
    (3)

  3. #473
    Player
    rexie's Avatar
    Join Date
    Nov 2012
    Posts
    34
    Character
    Recca Cool
    World
    Ragnarok
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Tano View Post
    "Do your math again" [cit]. Using skill like vg, considering that inner beast is NOT in gcd, it only takes from a max of 17.5s (8 skills rotation, only 7 gcd to wait), to a min of 10 seconds (5 skills rotation + 2 buffs, only 4 gcd). NOT counting Infuriate, that instantly gives 5 wrath.

    17.5 seconds max, 10 seconds min every 90-120s (105 avg, but let's say 120s to make calcs easier and count some mistakes), 0 seconds every 60s.
    So in 120s you can use the 17.5s rotation up to 6 times, 1 time the 10s and 2 times the 0s. Average is calculated as (17.5*6+10*1+0*2)/(6+1+2)=115/9=12.7s

    So yes, you can use inner beast every 12.7s average. Well, less, since I've considered berserk's cd as 120s while it's 90s.

    12.5s average is pretty accurate. Nothing "sad" about that.

    You are sad.
    I'll say this one last time, and I hope you'll actually sit back and re-think before reply nonsense again. Don't take it personal; I'm not here to battle you in wits or anything, I'm here to help you! Honestly speaking!
    1- Your math is wrong, seriously.
    2- It is not 17.5 MAX to use IB, you got that wrong. It is 17.5 to have IB up, you still need 20 second (give or take miliseconds depending on your SS) to use IB. In case you didn't know, IB is NOT off the GCD >_>;
    3- Using average is also completely misleading; that is why there is a concept in math called "mean", did you hear about it?
    (0)
    Last edited by rexie; 11-21-2013 at 06:16 PM.

  4. #474
    Player
    DartFx's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Dart Frost
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Surian View Post
    Exactly, they went completely overboard.

    They should have given them the vengeance buff and the 20% curing switch. Nothing more.

    Warrior already has stronger (AoE) attacks to start with, and can get rid of the reduction in damage output from using Unchained (opposed to PLD who is stuck with it), it was completely uncalled for to give them a huge enmity increase on all their attacks and abilities as well, invincibility, less recast times, less TP use, longer durations and another -20% damage taken everytime they fire off Inner Beast. Which if you rotate it can be spammed every 12,5 seconds, right? And the -20% lasts for 6 of those seconds.

    Good luck finding tanks. All the Paladins just decided it wasnt worth it anymore if this will get implemented and went to play a DPS instead.
    Hater alert
    *checks class*
    Makes sense, it's a PLD who never had to struggle and could EZ mode 99% of the game. Sounds legit.
    (8)

  5. 11-21-2013 07:16 PM
    Reason
    You guys are just mad that PLDx2 is not the bandwagon tank comp now. LOL ;D

  6. #475
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    @ OP, let's wait and see how things pan out first.

    Read through this thread. It amazes me how many people don't like 'the other job' (WAR in this case) getting a buff. They try to disguise their hate by trying to say something like "meh, let's wait and see how this works out".

    Just look at how the community works right now: "LF [paladin] BC pst" <-- this alone has to wake up developers. It's not right when people want a certain job just because it's easy mode.

    Easy mode being a keyword here. Unfortunately this is how todays MMO's are: minimum effort, best result.
    (0)
    Last edited by abzoluut; 11-22-2013 at 07:10 AM.

  7. #476
    Player
    Darthvoltrius's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Darth Voltrius
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Just reiterating that with these buffs that could change, a combination of PLD + WAR will be the most efficient just like WHM + SCH is. People need to stop being greedy and think about the overall benefits it brings to the group. Last I checked this is an MMO, not a single player RPG so people will have to *gasp* work together for a common goal.

    Bottom line is PLD will always be useful and with these WAR buffs both synergyze effectively together and help each other out. Oh no! you'll be knocked out of your spotlight for a fight or 2 because you're more efficient Off-tanking for that fight instead of MT'ing everything, grow up people.

    Seriously sad how people devolve into mud tossing if things don't go their way or fail to understand/analyze how things could benefit a group setting.
    (0)

  8. #477
    Player
    CrashOkami's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    17
    Character
    Shiranui Okami
    World
    Moogle
    Main Class
    Gladiator Lv 50

    Just a low level Paladin...

    As a Paladin, and admittedly only a level 40 Paladin so far with no access to end-game content yet, I've managed to paint a picture out of all the pages people posted through and through about the changes.

    From what I see, the changes will make Warrior more viable, if not equal to the Paladin. At the end of the day, there's no win button for either, and it all depends on how good the people manage to play them. I see the Paladin will be the main tank, with the Warrior acting as more of a hybrid, but not having the ability to do what the Paladin can do solo (and IMO, shouldn't). That means a good team would now need to utilize both of their strengths, as opposed to strictly running Paladin teams. That said, I see most non-Paladins appreciate the changes, and some Paladins too, but overall it's Paladins that get ticked with them.

    Can someone explain to me if and where I'm wrong? Thanks and keep the discussion going, it's informative
    (0)
    Gamer, game collector, reviewer at Busted.gr, game developer at Underground Journey, web developer.
    Rolling a Lalafell Paladin. Playstation 3/4 Shinsei Eorzea Edition owner.

  9. #478
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by CrashOkami View Post

    Can someone explain to me if and where I'm wrong? Thanks and keep the discussion going, it's informative
    I am concerned about the actual hard content, namely twintania, on which the new warrior will be flat out better than a paladin with a ~20 sec cd 20% mitigation buff.
    (0)

  10. #479
    Player
    Estray's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    5
    Character
    Estray Gideon
    World
    Balmung
    Main Class
    Marauder Lv 50
    You mean like how the paladin has been flat out better on almost everything else so far?
    (6)

  11. #480
    Player
    CrashOkami's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    17
    Character
    Shiranui Okami
    World
    Moogle
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wizhard View Post
    I am concerned about the actual hard content, namely twintania, on which the new warrior will be flat out better than a paladin with a ~20 sec cd 20% mitigation buff.
    While that's true given the current information, I don't believe "balancing the classes" means "giving power to one class". Changes to the Paladin and other classes are most likely coming together with the Warrior changes. If not, I can see a problem rising with constant patches that change this and that to all classes, all the time.
    (0)
    Gamer, game collector, reviewer at Busted.gr, game developer at Underground Journey, web developer.
    Rolling a Lalafell Paladin. Playstation 3/4 Shinsei Eorzea Edition owner.

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