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  1. #1
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by CrashOkami View Post

    Can someone explain to me if and where I'm wrong? Thanks and keep the discussion going, it's informative
    I am concerned about the actual hard content, namely twintania, on which the new warrior will be flat out better than a paladin with a ~20 sec cd 20% mitigation buff.
    (0)

  2. #2
    Player
    Estray's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    5
    Character
    Estray Gideon
    World
    Balmung
    Main Class
    Marauder Lv 50
    You mean like how the paladin has been flat out better on almost everything else so far?
    (6)

  3. #3
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Estray View Post
    You mean like how the paladin has been flat out better on almost everything else so far?
    And now making the paladins inferior is fine because of that? I am not against these changes, warriors need a serious buff, but then SE also needs to change the paladins so they wont lag behind now.
    (0)

  4. #4
    Player
    Estray's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    5
    Character
    Estray Gideon
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wizhard View Post
    And now making the paladins inferior is fine because of that? I am not against these changes, warriors need a serious buff, but then SE also needs to change the paladins so they wont lag behind now.
    They aren't going to lag behind. I looked over the skill changes, and even with the buffs warrior is going to be only be on par with paladin. Warriors are going to stay skill based, with paladins having access to more on demand mitigation. Just because paladins aren't first pick automatically doesn't mean they're a worse choice. It'll depend on the fights. You can't say with the skill changes that warriors will be able to do speed runs of Wanderer's Palace as quickly as paladins.
    (4)

  5. #5
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Estray View Post
    They aren't going to lag behind. I looked over the skill changes, and even with the buffs warrior is going to be only be on par with paladin. Warriors are going to stay skill based, with paladins having access to more on demand mitigation. Just because paladins aren't first pick automatically doesn't mean they're a worse choice. It'll depend on the fights. You can't say with the skill changes that warriors will be able to do speed runs of Wanderer's Palace as quickly as paladins.
    Wanderer's Palace? Really? o_0
    Im talking about twintania here. About how a warrior will now be able to mitigate EVERY SINGLE Death Sentence while paladin cannot.
    (0)

  6. #6
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wizhard View Post
    Wanderer's Palace? Really? o_0
    Im talking about twintania here. About how a warrior will now be able to mitigate EVERY SINGLE Death Sentence while paladin cannot.
    You mean how your able to mitigate every attack, and for 6 seconds we can be on par with your Shield Oath? Seriously, STFU, and uninstall. Your not getting worse, were just getting better. It's so disgusting that people like you want there to be a "Master Race" of tanks. News flash, Warriors are here, and are tanks too, so stop pouting, and deal with it, or leave.

    Paladins can tank Twintania just fine as it is now, Just because warriors will be able to mitigate on par with a Paladin's CONSTANT mitigation for 6 seconds at a time doesn't make Paladins Trash! Paladins are STILL BETTER!
    (10)

  7. #7
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ZDamned View Post
    You mean how your able to mitigate every attack, and for 6 seconds we can be on par with your Shield Oath? Seriously, STFU, and uninstall. Your not getting worse, were just getting better. It's so disgusting that people like you want there to be a "Master Race" of tanks. News flash, Warriors are here, and are tanks too, so stop pouting, and deal with it, or leave.

    Paladins can tank Twintania just fine as it is now, Just because warriors will be able to mitigate on par with a Paladin's CONSTANT mitigation for 6 seconds at a time doesn't make Paladins Trash! Paladins are STILL BETTER!
    Okay then. Give us Defiance.
    (0)

  8. #8
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wizhard View Post
    Wanderer's Palace? Really? o_0
    Im talking about twintania here. About how a warrior will now be able to mitigate EVERY SINGLE Death Sentence while paladin cannot.
    considering twintania has been solo tanked by a pld, i dont think it matters that you cant mitigate every one.
    (9)

  9. #9
    Player
    CrashOkami's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    17
    Character
    Shiranui Okami
    World
    Moogle
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wizhard View Post
    I am concerned about the actual hard content, namely twintania, on which the new warrior will be flat out better than a paladin with a ~20 sec cd 20% mitigation buff.
    While that's true given the current information, I don't believe "balancing the classes" means "giving power to one class". Changes to the Paladin and other classes are most likely coming together with the Warrior changes. If not, I can see a problem rising with constant patches that change this and that to all classes, all the time.
    (0)
    Gamer, game collector, reviewer at Busted.gr, game developer at Underground Journey, web developer.
    Rolling a Lalafell Paladin. Playstation 3/4 Shinsei Eorzea Edition owner.

  10. #10
    Player
    Estray's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    5
    Character
    Estray Gideon
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by CrashOkami View Post
    I don't believe "balancing the classes" means "giving power to one class"
    For how one-sided things have been, yeah. WAR only goes to stuff if you don't have PLD available, or you're with people that don't mind. I play both, and it's annoying that even though I'm better on WAR, and have better gear, I'm still less useful compared to PLD. Their only other option would be to nerf PLD, which would make content harder and make everyone angry, on top of PLD's throwing fits because their class isn't as good. Half this thread is PLD's saying how stupid it is that WAR is on par with them now. I'll be happy when I don't get written off automatically as a bad choice for groups because I'm a WAR. How often do you think WAR is in Twintania? It's a whole lot of PLD complaints summing up to "BUT I'M THE MAIN TANK. THAT'S HOW IT WORKS. NOBODY ELSE ALLOWED."
    (7)

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