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  1. #21
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    @ azur...
    ya... you might need to revise what you just said as you cxan't speak for other people. What you study don't mean jack.

    And to add ffxi also had "unless" quests..... alot more actually.

    Also I got a nueroscience question, Supposedly those with ADD have long term/ short term memory issues. Care to explain as to why I can remember any sort of text, but have ADD

    I can remember books I read just about word for word since I was about 4 years old. I can remember npc convo from games I haven't touched in nearly 10 years w/o looking it up care to expain that?
    (0)
    Last edited by Kilta_Firelotus; 05-30-2011 at 04:50 PM.

  2. #22
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Gramul View Post
    Who are you to speak for the average person? I for one enjoy daily life lore and I feel it adds a nice touch to the depth of the overall setting. Mind you I think we should also have the sort of high action and adventure side quests like the one you mentioned from XI, but these more relaxed side quests are nice too.

    I say we have both.
    Exactly. You don't build a world on wars and conflicts alone. That's simply not a living and breathing world. In a realistic fantasy world there's the heroes andthe merchants, the warriors and the moms worried for their sons, people trying to put up a rudimental version of a pamphlet and all that.
    Anything less, and the "Living and breathing" part goes down the drain. May as well just put up a series of instanced battles with cutscenes before and after.

    @Azurymber: what's "meaningless" for you, is what create immersion for others. Sorry to burst the proverbial bubble.

    Your studies mean jack. You obviously have never developed a game or written a story. And believe me, it shows. You have absolutely no idea of what the average person wants from a MMORPG game, let alone the average gamer, even less the average MMORPG gamer, and your extremely generic studies or work give absolutely no data or experience towards that knowledge.

    You can't have just the heroes without the figurants. it's that simple.
    (2)
    Last edited by Abriael; 05-30-2011 at 04:49 PM.

  3. #23
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I study / work with behavioural economics and neuroscience. So essentially i know the scientific reasons behind what makes the average person enjoy a game, why they enjoy it, what parts of the brain are active during specific tasks in a game, etc.
    Not really the main point of my post, but that's completely fascinating and not at all unbelievable.
    Especially how you misspelled behavioral. (Just kidding, I know it's probably a typo)

    That being said, I completely support the idea of more fantastic "real" quests.
    (0)

  4. #24
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    because this game is an unfinished product
    (1)

  5. #25
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    Azurymber's Avatar
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    Mar 2011
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    Gridania
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    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gramul View Post
    Not really the main point of my post, but that's completely fascinating and not at all unbelievable.
    Especially how you misspelled behavioral. (Just kidding, I know it's probably a typo)

    That being said, I completely support the idea of more fantastic "real" quests.
    I'm sorry that the rest of the world doesn't slack in their language like the US does
    http://en.wikipedia.org/wiki/Behavioural_sciences
    (0)
    Mew!

  6. #26
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm sorry that the rest of the world doesn't slack in their language like the US does
    http://en.wikipedia.org/wiki/Behavioural_sciences
    Ah that's right. I forgot about those crazy silent "U"s our friends across the vast dampness use.
    I officially retract my misspelling/typo accusation.
    (0)

  7. #27
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    Azurymber's Avatar
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    Gridania
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Gramul View Post
    Ah that's right. I forgot about those crazy silent "U"s our friends across the vast dampness use.
    I officially retract my misspelling/typo accusation.
    I'm actually north of you
    (0)
    Mew!

  8. #28
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Azurymber View Post
    I'm actually north of you
    The vast chill then.
    (0)

  9. #29
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    Further i'm saying that the -average- person's brain is not designed to get pleasure from monotonous boring tasks such as walking from one city to another along identical looking pathways without agro mobs. UNLESS its their first time. So if the quests had you explore new areas then there might be a benefit to them. But the fact that they have you walk to places you would normally go makes them fail.
    call me not adverage as I take please in this. And i literaly walk in olivion everywhere I go And take pleasure in running around each city aimlessly as i did in ffxi. careto explain why?
    (1)

  10. #30
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    I though most canadians spoke french? or with a semi weird accent. And before you go I'm dissing yall, I'm french canadian on my mothers mother side. My great granmother /grand mother came from nova scotia. And we still have family up there
    (ps what I said is a common joke said even in cartoons)
    (0)

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