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  1. #191
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    I love how all these people are saying Coil is so easy. I have attempted Turn 1 on my Full DL+Relic+1 Bard three times and failed all three times because I could only get into groups that had healers that burnt through mp like it was candy. "You need to use Mage's Ballad" I have been told. I infact use Mage's Ballad but only at the split because it in fact uses my own mp to fuel it. If I use it right off the bat i won't have mp to have it going when it is needed. Also most players that run coil only look for players with exp and by exp I mean have beaten it before.
    (1)

  2. #192
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Shinnra View Post
    everything seems interesting and fun in 2.1 but once again eh more grinding for gear which for me gets boring after bit doing same dungeon over and over and over again
    You get 3 new dungeons, in addition to the 2 current dungeons, plus all the other new ways they will implement to gain tomes.

    That's no longer an excuse, you don't need to grind the same dungeon anymore to gain tomes.
    (1)

  3. #193
    Player
    Arasiel's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Torian Whyte
    World
    Zalera
    Main Class
    Rogue Lv 60
    Is Aesthetician the vanity slots?
    (0)

  4. #194
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by Arasiel View Post
    Is Aesthetician the vanity slots?
    No, that is the "Beauty Salon"
    (0)

  5. #195
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    To all of you going 'if i'm already wearing ilvl90 gear why would i do a lower level dungeon'

    The answer is rather simple isn't it? To complete it. When did new content in a game immediately have to do with gear? wasn't it supposed to be the new experience, the intrigue of the unknown? Yeah, you have Ilvl 90 and are beating turn 5, but you haven't beaten crystal tower yet. And you need a LOT of people to do it, isn't that interesting to you at all?

    I don't have ilvl 90 gear, many of us don't. And it's not because i'm not maxed out either, i've been there since 1.0. I don't have a coil static, i don't have full darklight either, Crystal tower is the logical next challenge for me and many, regardless of what gear it gives.
    (3)

  6. #196
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Raising it to 450? Great, that is at most five extra dungeon runs. Forgive me if I'm unimpressed, still sounds like I'll be bored most of the week. Those daily quests are hopefully good though.

    I do not see the point in this cap at all. No, you can't just remove it, that would be insane. You need to make it so people actually have to work towards obtaining Mythology, rather than them just being handed out to you at the door, make it so obtaining Mythology isn't easy and then you can remove the cap. Let players get out what they put in. Some people will fall behind, but so what? That's nature. People who fall behind still have something to work towards though, they still have a reason to play. "That player has full iLv90 gear" shouldn't make someone still in iLv55 gear go "I'm quitting", it should make them go "I want to get full iLv90 gear!". The "casual" player in this scenario still has plenty of reason to keep playing, but what about the "hardcore" player? Without a cap they just rush through the content and have no more reason to play, right? Wrong. If the content is a significant enough timesink, such that obtaining full iLv90 isn't something you could just breeze through without a cap (as it would be currently), then that player is now invested in the game. They put a lot of work into obtaining that gear, they're not going to just up and quit because they finally got it. At that point they are hopefully, for lack of a better word, addicts.

    Ideally, content should be designed with the "hardcore" crowd in mind. Something that will keep them playing for a while and get them invested. When it comes to "casuals" you want content to be designed such that they can still access it, and thus aren't left out, they can still work toward it at their own pace. Instead, right now we seem to have content designed more with "casuals" in mind. What should be a marathon is instead a 100 meter sprint. On one end of the spectrum, people run down that track and get 300 Mythology on Monday, on the other end, people walk that 100 meters and get 300 Mythology by Sunday. Isn't that fine? Well, I guess it would be if it wasn't 50% of endgame, with the other 50% being pretty much exactly the same (only thing I'll say about Coil is that I wish it was more like Limbus), just another 100 meter sprint... Endgame needs a marathon. It needs something truly challenging you can tackle at your own pace; something the dedicated can aim to win, while others can just aim to finish someday. Hopefully that is what Crystal Tower ends up being... iLv80 gear might be a bit outdated at this point, but if you're working on other Jobs it's something to work towards. Without tomestones and with 23 other people to lot against, it shouldn't be as simple to gear as iLv70 is currently, I actually have a lot of hope for Crystal Tower. That said, it is still iLv80. The marathon should be endgame, end-endgame. The final challenge, the last thing you complete before having nothing else left to do... Fully gearing a Job in iLv80 might be a marathon, but iLv90 is still a weekly sprint... It just seems so backwards...
    (11)

  7. #197
    Player
    Osicat's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Osicats Darling
    World
    Phoenix
    Main Class
    Lancer Lv 50
    +1 Sotek

    So agree.

    Not sure why some people seriously think raid guilds will gather 2-4 times / week, on set times to do content they not gain anyhing in exept the pure pleasure of compleating?

    2-3 organiced raid / week IS NOT HARDCORE, its casual rading. We still at turn 5 and its our progress fight atm. I dont see myself or my guild as a hardcore. Most guilds who raid organiced today are at turn 5 in coil, its a wery good fight, dont say other but its the last step in raiding progress. After turn 5 there is a lack and need of a hard place to wipe over and over in. The content patch folowing 2.0 should bring the next step, not take a step back.

    The "you have not capped your alts gear" dont work. You lvl your main for sure, then lvl the "shared professions" to gain the cross class skills. Why work on lvl a second 50 alt unless the guild need it? I already lvl'd to 50 and now I want to play endgame. Atm there is NO LVL 50 cross class.
    (0)

  8. #198
    Player
    Gilgamesh-Merodach's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Gilgamesh Merodach
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Leadros View Post
    crystal tower seems useless. Coil can be beaten by using darklight. coil gives way better items (atleast thats what im reading about crystal tower) so why go to the dungeon that gives worse items?
    Equipping other jobs can also be done in coil. So what reason is there to go CT besides for vanity items and maybe 1 time for the story behind it?
    So~ you're telling me you've managed to tank Twintania only in darklight When deathstroke alone can hit up to 5.2k? Darklight gives what? 5.6khp?

    I wasn't planning on replying or quoting anyone but meh..

    Also you're telling me with a 1 week cap on coil, Crystal Tower would be useless~ yeah only if you are playing 1 class which pretty much means you aren't very well equipped cross class wise. It's not up to me to dictate how and what you play, in fact I don't care but your opinion is based on your views and yours alone. Do not speak for the masses if you've not considered other possibilities.
    (0)

  9. #199
    Player
    TwingTwang's Avatar
    Join Date
    Oct 2013
    Location
    UL' Dah
    Posts
    7
    Character
    Kiritos Murasame
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Ultimately I look at all these dungeons and tweaks and quests that are being added that is not "end game" as content to fill the missing voids that made it seem FOREVER to get to lvl 50. Now there is more to do while progressing to a lvl 50 in however many classes you have left to lvl. My (IMO) big drive for end game content for me I think is the PVP. Entirely brand new experience for all lvls (especially lvl 50s). I think it's going to spike the materia function in gear across all lvls and give a decent amount of time to spend for all players to break from dungeon grinding or give something else to do after you capped. I mean at least for 3 months until the next patch comes out....

    Of course if you are not into PVP then well....well I feel bad for you but usually that's not the case.

    I'm just waiting for the mini games....I want slots!!! Give me slots and gambling!!! PLEASE!!!! PLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    (0)

  10. #200
    Player
    Headhunters's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    109
    Character
    Head Hunters
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    the only thing i would like to see is to make BC open and not to wait a week for reset, if i beat T4 and have FC friends on T2 for example i cant go and help. instead this FC friends have to make fail pties with randoms and noobs and never get past to it. At the same time no experience for the harder turns.
    (0)

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