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  1. #171
    Player
    Magical's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Magical Galaxy
    World
    Odin
    Main Class
    Machinist Lv 60
    Quote Originally Posted by YuriRamona View Post
    Players should each have a capped allotment of mythology tomestomes assigned to them that grows every week by 300/450 starting from the first week of release.
    I totally agree, the myth cap should be Accumulating personal allotment instead of the weekly limit reset, a weekly reset is stupid, guess what I don’t enjoy getting 300 myth. Some weeks I just feel like I want to gather or level and I'm not in the mood to get 300 myth.

    By making it a Accumulating limit instead of the weekly limit reset, both player A and B are happy, A gets 450 instead of 300 and B can play the game how there want, without being forced to get myth each week and if limit is increase to please player A again, player B is still happy because it an Accumulating limit.

    Just by adding more way to get myth does not fix the problem your still forcing us to get myth each week.

    This really needs to be fixed for 2.1, especially now the limit going to be around 450 each week.
    (7)

  2. #172
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    / mis post
    (0)
    Last edited by Beetle; 11-21-2013 at 05:13 AM.

  3. #173
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Zell View Post
    Because getting a Tanking head piece drop frees up your muthology tomes to get something else. By doing coil, you have 2 ways (and much faster) rate of gearing up your character than someone who can only do mythology grind. you also get to see new content and experience amazing/challenging boss mechanics.

    You also have a means to gear up 2 classes at once with i90 gear whereas someone grinding mythology will have to focus on one.

    That's why.
    If you can clear turns 1-4 in DL, the pace at which you gear up is irrelevant when there is no content past Twintania. So we get our gear a few weeks before the "casuals" woo, what then? I knew this game was influenced by WoW, I just didn't realize it was going to go this far down the path, this quickly.

    It's FINE if you want to be a casual gamer, and that they make the game accessible for everyone. But there HAS to be something for the end-game or "hard-core" players or there is no reason for them to play at all. And I'm sorry, but I don't think "getting your gear a little faster" is an acceptable reward for putting in the effort and clearing coils, compared to someone running AK, and WP over and over, which are so easy, I run them with my UI OFF! (link to video is in my sig)
    (2)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  4. #174
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Just want to throw this out there since I've seen a lot of people complain about not being able to gear up other jobs since they have to focus on one with their myth caps:

    Crystal Tower.

    ilvl 80.

    Can be grinded to gear out your other jobs and then proceed to Coil and gear them out even more, especially once you've maxed out your main class in ilvl90.
    (5)

  5. #175
    Player
    BalthierLove's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Vanille Oerba
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Dear Jesus... I seriously just wish (AND I MEAN WISH) with all my heart that people will stop crying so much over the myth cap... but humans are such faultfinders.
    (2)

  6. #176
    Player
    glen7187's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Faitte Kurusu
    World
    Cactuar
    Main Class
    Archer Lv 50
    Just my two cents on this, there's no way to make everyone happy. And it seems like the people that are complaining the most are the people who can play the game the most. Since the average casual player doesn't even log into the forums and reads these things or even give their input, we really have no idea how the casual player is.

    I think the fact of the matter is we can't say if there are more/less casual players vs "hardcore" players. The hardcore players play a lot and put more time into the game so of course they will be upset with the mythology cap and crystal tower and all that because they have already exhausted their resources/content and they want more to do and be able to do. Casual players like myself have no problems because we don't have the time to put into the game (or maybe we just don't put the time into the game) and so we still have much to do. Myself, for example, I only have my bard and my pld at 50. My bard has only 5 pieces of DL and the rest are mixed ilvl 50-60 stuff. For me, the way the system works now is just fine and dandy because I can get online when i get home from work, jump on my paladin and run some dungeons to get my philo and myths. I would do it more as my bard but i hate the 45 min DF waits. I hate the way the DL pld armor looks so I think it's awesome for me to be able to just save up the myths and buy the AF+1 gear for my pld while I use the philo to get my bard to full ilvl70 and finish my relic quest. For me I don't have a problem with any of these changes. I do have a problem if you make the myths cap per job cause then I can't run DF queues with my pld to help both my bard and my pld out... I'd have to wait out the dps queue which I think sucks! I think a per job basis for Coil might be fine, but I don't know cause I've never ran coil yet.

    I'm not saying all the hardcore players are wrong for wanting more content and such but, I mean there's a lot to it than just making a change it. And everyone can't be satisfied so sometimes you just have to suck it up. Making Crystal Tower "harder" so that people who finish Coil can progress isn't a simple task because they have to test everything in there for all jobs to make sure it is as balanced as it can be for the gear it is setup for. And even then everyone won't be happy someone will complain about that too.

    I understand why the caps are in place and I understand that it restricts you on getting all your gear. But it is just a mechanism to not only give you options but to also slow down the speed of progression through end-game content. If there were no cap, the hardcore players will get all their ilvl90 gear in like a week or 2 and then Coil would become trivial, or not even be worth playing since you already have ilvl90 gear. And then when new players hit 50, all the hardcore players have all their ilvl90 gear for all their jobs and here we are unable to put that kind of time in that fast and we won't be able to join up because everyone has ilvl90 gear doing the harder content and not bothering with lower content cause they don't need to anymore. At least with how it is now, you can CHOOSE to grind out myths and get the AF+1 or you can CHOOSE to do Coil or you can do both! I would say it's meant to be fun, but for some people, fun is doing it their own way so, I'll just leave that as it is. So yeah, just wanted to put my 2 cents in.
    (3)
    Last edited by glen7187; 11-21-2013 at 07:12 AM.

  7. #177
    Player
    Bufkus's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    Quote Originally Posted by Sephirah View Post
    It's FINE if you want to be a casual gamer, and that they make the game accessible for everyone. But there HAS to be something for the end-game or "hard-core" players or there is no reason for them to play at all. And I'm sorry, but I don't think "getting your gear a little faster" is an acceptable reward for putting in the effort and clearing coils, compared to someone running AK, and WP over and over, which are so easy, I run them with my UI OFF! (link to video is in my sig)
    Congratulations, you beat the game. Do you want a cookie for your bragging? If you've cleared all content and you have no desire to do everything else the game offers (besides beating coil) then just quit already and move on to a new game. Or take a break and come back for 2.2 when they add more turns of coil.

    Just because you were able to do it fast doesn't mean the overwhelming majority of the population can. Square Enix is catering to the majority, not the minority.
    (10)

  8. #178
    Player
    Blackheart's Avatar
    Join Date
    Mar 2011
    Posts
    167
    Character
    Blackheart Kasuragi
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    poor Yoshi-P no matter what he tries to do there's just no winning.

    Problem:
    Do something for casuals = Get Trolled by Hardcore
    Do something for hardcore = Get Trolled by Casuals
    Do something to please both = Get Trolled by Both

    Solution:
    Do what you feel is right and hope for the best
    (5)

  9. #179
    Player
    Bloodmoon's Avatar
    Join Date
    Aug 2011
    Posts
    70
    Character
    Niko Bloodmoon
    World
    Zalera
    Main Class
    Samurai Lv 80
    I had hoped the mythology cap would increase to 495-500 per week, even if it meant the number needed for relic +1 was increased to total 1500. I like the idea of relic +1 taking more than two weeks to obtain, but if I am dedicated enough to run ak/wp/HMprimals no less than 13 times a week, I should be able to gain at least a hands/feet/head slot for that. Yoshida makes a good argument against it, which is time tested, so that's fine, and I think being able to obtain at least an accessory a week is a very good compromise. Next week I will get my Valor Surcoat, but in 2.1 it will take me only two weeks to get the pants, or anothersimilar item. I like it.
    (0)

  10. #180
    Player
    Antares's Avatar
    Join Date
    Apr 2011
    Posts
    4
    Character
    Cathedral Sonata
    World
    Behemoth
    Main Class
    Arcanist Lv 28
    Being a casual player, I think the new content will be very welcome, despite still many unreleased quests for me at the moment of the game. But the more the merrier. Congratulations to devteam.
    (0)

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