Quote Originally Posted by TouchandFeel View Post
On the other hand, they seemed to have completely ignored the other aspects of the classes where they were not equal by design, mainly WAR having the upper hand for AoE enmity generation and DPS. The higher DPS was most likely designed so that WAR would be better at healing themselves by doing better damage, but with the changes this is no longer relevant as they will now rely on others healing them instead.
WARs already had to rely on extra healing from others and the extra DPS was an illusion.