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  1. #1
    Player
    Tisten's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Tisten Eliza
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50

    Titan HM Item Level Check Please Yoshi..!!

    Seriously though, way to many players in AF gear and i-lvl 45/below gear que for this in hopes to be carried. (they are proving to be way to heavy to often) If you put an in-game item level check in order to que, there will be more victorious DF ques for Titan HM.....
    (4)

  2. #2
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    A DPS with a Grand Company weapon who understands how to DPS is more valuable than a +1 relic holder DPS who doesn't. Titan HM CF is always going to be a mix of people with various item levels and various experience levels, and this is a GOOD thing. Good, experienced, players are supposed to balance out the bad. Try to be more helpful...If someone doesn't have 3.5k hp, note to them that the fight will be easier for them if they do, since it will allow them to take a plume or bomb without dying. If you see some people are doing 60 dps against the heart, politely suggest ways they may modify their rotation. It's helpful for a lot of new players also if you have a macro to alert them to plumes like 5 seconds before they start.
    (10)

  3. #3
    Player
    Tisten's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Tisten Eliza
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Cryvil,
    Clearly, HM Titan is more of a difficult fight than the other two primals which would suggest better gear & more experience in game/dungeons overall to complete it. As it sits, any lvl 50 can que for it. It would be better experience for an un-experienced player to build their gear through other dungeon experience's, work to meet a required itemlvl check. By the time they reach a certain Item level to que for HM Titan, chances are they'll be better players over-all & not get flamed on as much in game. Just saying
    (5)
    Last edited by Tisten; 11-21-2013 at 04:34 AM.

  4. #4
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tisten View Post
    Cryvil,
    Clearly, HM Titan is more of a difficult fight than the other two primals which would suggest better gear & more experience in game/dungeons overall to complete it. As it sits, any lvl 50 can que for it. It would be better experience for an un-experienced player to build their gear through other dungeon experience's, work to meet a required itemlvl check. By the time they reach a certain Item level to que for HM Titan, chances are they'll be better players over-all & not get flamed on as much in game.
    Quote Originally Posted by Tisten View Post
    A little clarity on my original post when I responded to Cryvil (the first response.... LOL), perhaps you should of read the rest of the thread? idk I underlined something to take note of? :P
    It is MMO player logic that doing something like grinding WP and AK makes you "experienced" and a "better player." It's one of those aspects that makes the genre difficult to defend to outsiders...that these games are set up so that anyone willing to pour in 100 hours into some monotonous, routine task will become able to challenge subsequent content. That is, grinding WP and AK doesn't make you "better players."



    Understanding how many abilities you can get off between Weight and Bombs...
    As a DPS, understanding how to adjust your rotations around interruptions...
    As a tank, recognizing when your healers are struggling and using your abilities accordingly.
    As a healer, finding a rhythm to always get your tank topped off and protected at the right time without burning unnecessarily through mp..
    These make for "better players."

    Grinding AK and WP do NOTHING for this. Just monotonous repetition so you can watch some numbers go a bit higher and pretend that you've achieved something...the greatest shame of the genre.

    This game clearly has gone to great efforts to fight this tendency. The power difference between item levels is smaller than I'm used to(admittedly, I've played mostly F2P games). Every subsequent instance in the end game introduces new gimmicks...forcing the players themselves to fully learn their characters and the game. This is a game where skill and strategy are far more important than item level. Such a rare gem amongst MMOs...Yet there's still going to be those people who need a game where they get a mindless repetitive option for progression.

    Okay..time to draw this rant to a close. Just do me one favor, eh? In two weeks or so you'll start hollaring at people for not having an i90 wep in coil. Let's nip that in the bud, eh? Go to http://bluegarter.guildwork.com/ and scroll down to the part that says "All we can say is – that fight is tuned to absolute perfection with ilvl 80 weapons and ilvl 70 gear (and some Holy Shields +1)."

    Okay, now reread that a few dozen times or however long it takes you to realize that you don't need a +1 relic or myth armor for coil. Hurray! Now we don't need to see a "Coil Item Level Check Please Yoshi!!" thread where it's explained that people should spend 6 weeks grinding myth tomes before they're even allowed into coil in the first place.
    (2)
    Last edited by Cryvil; 11-22-2013 at 09:57 AM.

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    If you aren't geared up enough for Titan, quite frankly you are just wasting everyone's time. Helping new players learn the fight and defeat it is fine and all but in most cases you really need people to be able to carry their own weight or else you are just going to be bashing your head against a wall as you can't clear the heart or people just can't survive unavoidable damage. Getting a mix of AK and Darklight gear is as casual-friendly as can be so there is really no excuse to take them time to get geared up. You aren't going to be doing stuff that requires Relics with anything less than Darklight, anyway.

    Thankfully, OP, iLevel requirements are going to be added next patch. I think iL60+ requirement is more than reasonable.
    (4)
    Last edited by Estellios; 11-21-2013 at 05:13 AM.

  6. #6
    Player
    TychoCelchu's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    110
    Character
    Cyrus Skywalker
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    the problem with this is with the way your character's ilvl is calculated: it is based EXCLUSIVELY on your weapon. You could have Garuda's weapon and sub-lvl 50gear and it would say you are ilvl 70(or whatever Garuda weapon is). Before implementing ilvl checks, they need to fix how ilvl is calculated (i.e. include all the gear)
    (1)
    If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die... I must simply laugh

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by TychoCelchu View Post
    the problem with this is with the way your character's ilvl is calculated: it is based EXCLUSIVELY on your weapon. You could have Garuda's weapon and sub-lvl 50gear and it would say you are ilvl 70(or whatever Garuda weapon is). Before implementing ilvl checks, they need to fix how ilvl is calculated (i.e. include all the gear)
    They already said it would likely be average item level. I could see it working with an average but with accessories carrying less weight than the other slots, as some stuff like Rings would be problematic as you can't have two unique ones.
    (1)

  8. #8
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by TychoCelchu View Post
    the problem with this is with the way your character's ilvl is calculated: it is based EXCLUSIVELY on your weapon. You could have Garuda's weapon and sub-lvl 50gear and it would say you are ilvl 70(or whatever Garuda weapon is). Before implementing ilvl checks, they need to fix how ilvl is calculated (i.e. include all the gear)
    Not sure what you're on about here, is ilvl even calculated in-game yet? I know it shows up on your gear sets as for example "WHM (lv.90)" but they'd be idiots to base it off that, any moron with few gil to spare can get a lvl 90 weapon.
    (0)

  9. #9
    Player
    Cryvil's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vil'a Aryanya
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    I've been in several Titan HMs where someone starts flaming the others(either over skill or item level)...check the 'ole damage meter and who is it who is coming up short? L'gasp! Always the person pointing fingers at the others(and always in full DL with Garuda wep!). This isn't too surprising...these are the people who thought it more important to grind for 4000 philosophy tomes than to actually practice Titan(The very thesis of this post precludes these people setting foot in Titan until they have that i70 item level.) That I have completed Titan dozens of times, mostly CF, I realize is irrelevant to all of you, as what I have to say doesn't fit your stubbornly clung-to narrative. I could say that I've solo-healed with 6 i90/i70 DPS and a Warrior, and that we STILL struggled with the heart for some bizarre reason(Sadly, I wasn't acquainted with parsers back then). More recently, I'll go in with mates in AF armor and GC weps with me as the only one with any i90 at all and we clear it without issue. Y'all better hope they do your item level idea instead of adding an in game damage meter that will show to the people you're flaming how awfully you know your characters. Until then, do try to be nice and patient to people.

    P.S.: I prefer doing Titan HM instead of WP or AK or whatever to get myth tomes. I love the challenge and I love helping people instead of telling them to help themselves(oh my god, I think I'm a COMMUNIST!) Even on the weekend during what should be the most active times, the wait time is 15 minutes. Praytell, what do you think your little item level scheme is going to do to Titan HM wait times? Oh oh! I know...because this is what happens whenever someone has a narrative jammed into their brain. Everyone will love the item level restrictions so much that they will do Titan HM nonstop. Yeah yeah...that's the ticket...(okay okay, I know they're introducing Titan Extreme, and the rewards for that will probably be good enough that it won't be long wait, but still...).

    My apologies if I seem a bit miffed...I just find MMO player logic(wait 20 minutes building a good 15 minute WP party. Run it twice! Yay!) a bit maddening at times. I read threads like this and have that thought "this is why we can't have nice things" echoing in my mind.
    (9)

  10. #10
    Player
    valho's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    361
    Character
    Vita Rena
    World
    Tonberry
    Main Class
    Monk Lv 70
    When a full relic team can fail heart do you really think gear check in Titan HM will helps?
    I DF Titan daily, either solo or with my friends and we have seen geared players dying left and right and not so geared players surviving till the end and clear smoothly.
    Geared helps when you make mistakes or healer not able to top up your HP in time but it will not help if the players simply is not skilled yet.
    So no, item level check does not mean more victorious DF Titan HM, players improving themselves will.
    (3)

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