Quote Originally Posted by EgweneALvere View Post
Not to be a Negative Nancy but unless the new ways of getting Mythology are on par with running WP (a.k.a takes 20 minutes) the new methods are really not going to do much to alleviate the monotony of having to run the same dungeon over and over again to hurry up and get the gear grind done for the week and if anything make it worse since the cap will be increased.
It all depends on how much they reward for going through the roulette. This is one thing that did concern me also is that if the reward for going through roulette is not great enough, people will just go to the best dungeon to speed run and accomplish it quickly.

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I love the post Yoshida, but I have a major concern over how certain parts of gear progression is done. You say that crafting pieces at ilvl90 would not influence people to run raids yet however you have a system of obtaining ilvl90 gear without having to even enter Binding Coils. I feel like you contradicted your statement here. I agree there should be gear to give a nice edge when approaching the raid, but I always believe that the raid itself should always have the best gear, no exceptions, or there is no reason to go in at all in terms of wanting to progress in gear (I speak on a technical basis, not on a personal one).

If it was me, I would of set it up where ilvl70 gear is good enough to attempt earlier stages of Coils, and have had CT be the place to get ilvl80 gear to give an edge in trying to get to later stages of Coils. Honestly I think just buying the best gear should be taken out of the equation. I hope the actual AF2 drops in later stages of Coils, because while I love my AF+1 equipment, it just doesn't have that rewarding factor compared to when I get an Allagan piece.

In short, I just think the feeling of being rewarded is a bit unbalanced in this game. Currently I only find reward in accomplishing content, and not from my gear at all.