Increasing the Mythology cap isn't really a solution to me. It doesn't stop the fact that until 2.2 people who have completed Coil have literally no progression content. Challenges? Sure, but it's one and done. Why waste my time in Crystal Tower when I DON'T NEED THE GEAR TO DO COIL?

It makes no sense to me SE. Also, this Mythology system never satisfied the issue people had in 1.0. It's still all about the luck of the draw when it comes to loot, because b.i.s. pieces come in chests with a significant amount of items once a week.

I understand the desire to help boost casual motivation but at the same time you're killing end game for me significantly. I do appreciate increased methods for Mythology though.