Quote Originally Posted by Sygmaelle View Post
Yeah its called personnal timing not setted up correctly. Fights and cooldowns in this game are extremely precise, its up to you to optimise what to do within the timeframes. Blamin gamedesign because well, you suck, sound like a bit exagarated.
I don't have any issues stunning or silencing while I do other things personally. I can adapt to the messy animation locks, the slow activations and the finicky off GCD actions. I just think it makes for very clunky gameplay when abilities won't happen when you press the key, or won't happen at all when you press the key because the designers thought it to be more important to show complete animations than to have responsive controls. It's not a matter of my performance. It's a matter of my enjoyment.

If you think the game is "extremely precise", that's all well, but your definition of precise gameplay is probably not the same as mine. To me, this game is the least precise MMO I've ever tried. It's like the first Castlevania. You could argue that game is super precise, but really, it's extremely clunky and annoying to play. Castlevania also makes heavy use of animation locks for everything you do.

I don't hate FFXIV. I'm having a lot of fun. I just would like for the controls to be better.