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  1. #1
    Player
    Gandora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    267
    Character
    Cerulean Knight
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gardes View Post
    .
    That look great, but CNJ already has a fast cast job ability. This is what lead me to think some of what have been said before is not viable. SE could make RDM a job coming from CNJ, but set it on the other side of BLM with Support spells.

    The requierment could be to have CNJ30 & THM @ 15, or even vice-versa. This would be the simpliest way for SE to make it a support job imo.

    This being said, it is also difficult to make a non tank job coming from GLA because of JA such as these requiring a shield "Shield Lob/bash." It would force the DEV team to give a shield to jobs that natively don't have one.

    In order to make a new DD (assume DRK), the DEV team would have to either make a new class because it does not make sens to have them share the same gameplay as already existing class.

    Even to make DRK a tank would be ridiculous, because:

    a) DRK using GLA as base class would have acces to flash/Rampart and would make the PLD rather useless, it would have every traits a PLD have, on top of being able to absorb foe's life, that would be broken (and ludicrous for DRK to use flash as base JA.)

    b) DRK with MRD as base class, would be an "enhanced WAR?" again able to use Flash as main JA & using BB combo to make/keep hate, Tomahawk & I pass. Nonsens here again, unless Storm's eye & Storm path get a significant boost when used by DRK

    What would be the point of doing this, really? It wouldn't take long for SE to sinc under an ocean of complain because PLD & WAR became useless.

    I mean, you can argue as much as you want about DRK being a tank in older FFs (which it was not, and which had acces to Dark Magic in FFX-2 as well as FFII) but in the end its down to FFXIV mechanics, where it would be more logical for it to be a DD.
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    Last edited by Gandora; 11-19-2013 at 10:42 PM.

  2. #2
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Gandora View Post
    This being said, it is also difficult to make a non tank job coming from GLA because of JA such as these requiring a shield "Shield Lob/bash." It would force the DEV team to give a shield to jobs that natively don't have one.
    DRK soul crystal equip effect: renames shield lob to weapon lob, renames shield bash to weapon bash
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  3. #3
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gandora View Post
    This being said, it is also difficult to make a non tank job coming from GLA because of JA such as these requiring a shield "Shield Lob/bash." It would force the DEV team to give a shield to jobs that natively don't have one.
    How does being a damage dealer prevent someone from using a shield or force them into being a tank? BLM and WHM both are capable of using shields and it's not like it spontaneously makes *them* tanks or stops them from doing their jobs. Since weapon damage is the same for both a 1h or 2h weapon of equal level, it's entirely possible to have a DPS class based off of GLA to use a shield because, if you're not a tank, shields are just stat blocks. Even Shield Slam, which requires you to be attacked, doesn't make it any less viable to give GLA a DPS job since PGL already has something that's pretty much the same: Haymaker.

    A DPS job based off of GLA would really only slight reworking of the secondary effects of the baseline GLA job abilities: remove the high enmity tags from Savage Blade and Rage of Halone, (possibly) remove the STR debuff from Rage of Halone and replace it with something more DPS-y like a DoT, and change Flash from flat enmity to something like 100 potency. All of this is both possible and relatively simple given what the devs have said about turning GLA into DRK before. Honestly, the visual effects are more problematic than the mechanics, though that's just giving the attacks dark visual effects as opposed to the white/light visual effects, which isn't too far outside the realm of what was done with SCH. Flash would likely need a rename, too.

    Even to make DRK a tank would be ridiculous
    Only if you base if off of an existing tank job, and those aren't problems with DRK itself but rather with creating *any* job for a class that already has that role. Adding a new DPS job to ARC, THM, ACN, LNC, or PGL would present the *exact* same problems. A *new* tank class that uses DRK as its job wouldn't have any of the "crossover" problems.
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    Last edited by Kitru; 11-20-2013 at 12:56 AM.