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  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I understand not being able to move 'while' casting a spell, since this is the only MMO i've played where you can run around while a spell is being cast and it doesn't get interrupted. Ive no problem with that, however the animations that stop you when you start and start casting are very annoying. at least the animation after finishing a cast shouldn't lock you in place, and you should be able to move while that animation is in motion.
    (0)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reika View Post
    I understand not being able to move 'while' casting a spell, since this is the only MMO i've played where you can run around while a spell is being cast and it doesn't get interrupted. Ive no problem with that, however the animations that stop you when you start and start casting are very annoying. at least the animation after finishing a cast shouldn't lock you in place, and you should be able to move while that animation is in motion.
    even though it stops you twice, its still way more movement, i think the idea is to prevent just safe running all the time, casting is going to stop you at least twice, thats better than being rooted fro the whole cast i think, especially for long casts. If i had to take one out, it would be the initial casting, the second one makes a lot of sense, that you d have to pause when you unleash
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