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  1. #1
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reslin View Post
    You're not asking for anything to be more challenging. You say you want things to be more challenging but you still don't provide a solution or a suggestion. You ask for things to take longer not be harder.
    No im asking for lvl 50 and above instances to work EXACTLY like any instance below level 50 already works.
    No more, no less.

    We are getting to the point where we faceroll content to get better gear to faceroll content faster to get better gear to faceroll content faster to...

    Some one will get my point.

    edit to EmSix:
    Quote Originally Posted by EmSix View Post
    Still waiting for a reply to this post:

    But I guess arguing that one is too much of a challenge.
    You know there is a daily post limit... right? Even if i wanted to reply, i cant
    Back to gaming!
    (0)
    Last edited by Maqaqa; 11-18-2013 at 12:01 AM.

  2. #2
    Player EmSix's Avatar
    Join Date
    May 2012
    Posts
    224
    Character
    Em Six
    World
    Twintania
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Maqaqa View Post
    No im asking for lvl 50 and above instances to work EXACTLY like any instance below level 50 already works.
    No more, no less.
    So you've changed your original point, it's not really about a challenge is it? It's about forcing your ideas onto everyone else.
    (1)

  3. #3
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maqaqa View Post
    No im asking for lvl 50 and above instances to work EXACTLY like any instances below level 50 already works.
    No more, no less.
    Right. You want time sinks. I want a challenge. You're satisfied with easy content so long as it has more time sinks and takes longer to do. I want new harder instances to be added into the game. Stop asking for an easy faceroll game with more time sinks.

    See what I did there?
    (1)

  4. #4
    Player
    Celestle's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Saphira Seraphina
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Arguments, arguments everywhere. Sigh.
    Ok, sighs aside.

    What about SCALING UP the content based on the party's overall gears instead of what OP has mentioned?
    I don't know how true it is, but someone told me that the Limit Break is based on the current party's gears and not the one who uses it.
    Likewise, I think SE can really work on scaling up the dungeons' difficulties so that people with ilvl90 gears would clear the dungeon as fast as people with lower ilvl gears would.
    Cheers.
    (3)

  5. #5
    Player Battlewrench's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Haru Degurechaff
    World
    Brynhildr
    Main Class
    Pugilist Lv 65
    Quote Originally Posted by Celestle View Post
    Arguments, arguments everywhere. Sigh.
    Ok, sighs aside.

    What about SCALING UP the content based on the party's overall gears instead of what OP has mentioned?
    I don't know how true it is, but someone told me that the Limit Break is based on the current party's gears and not the one who uses it.
    Likewise, I think SE can really work on scaling up the dungeons' difficulties so that people with ilvl90 gears would clear the dungeon as fast as people with lower ilvl gears would.
    Cheers.
    Why did everyone ignore this post? +1 dude it keeps gear worth it and makes the content still challenging some people are talking about removing the carrot from the stick. Its a carrot stick game if you don't have a carrot you've just got a stick...

    Scaling up the dungeon for people with higher level gear sounds like a good idea while keeping the original content for people who dont have the gear yet. Scaling doesn't have to mean just increasing the HP of the mobs either, I'm talking about added mechanics.
    (1)
    Last edited by Battlewrench; 11-18-2013 at 01:19 AM.