Results 1 to 10 of 107

Hybrid View

  1. #1
    Player
    Syrous's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    39
    Character
    Syrous Vii
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Be that as it may this is a different game with a different battle system and a different team is behind it's development. I have hope for correct balancing and implementation of pet jobs. =)
    (1)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Syrous View Post
    Be that as it may this is a different game with a different battle system and a different team is behind it's development. I have hope for correct balancing and implementation of pet jobs. =)
    With the same guy that did FFXI's battle system, which seems to have had a hand in how classes were balanced and designed relative to combat and overall content difficulty. Granted, I don't know if he had a direct hand in pet classes being what they were in XI, but my gut feeling tells me he did.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)