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  1. #11
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nikita View Post
    I agree. There were better DD choices other than a RDM, but I never saw red mage as a (pure) DD, it was a jack of all trades. I think RDM should be able to be at the front lines hacking away with a sword (maybe see a return of "en" spells like "enfire"). It can be at front lines doing that, but at the same time, enfeebling, curing, weaving in DPS spells here and there, buffing, whichever the party needs. That's the cool thing about RDM, it can fill a lot of roles (just not as well as a class that focuses all of its abilities on that particular role).
    sword , healing here and ther , enfeebles (kinda) , and nukes.........

    sounds like a blue mage to me ........lol , if u set a heal spell (and u do it) ,and some buffs / enfeebles/ plus using sword ..............


    yeah blue mages in FFXI are limited in the buff departament (and the buffs are subpar) , but oh well...

    Rdm in FFXI are "mages" more than melee , because

    1- Feed tp to mobs for pitifull dmg?
    2- (in the old ...old...old.. FFXI ) u lost TP while resting ......so no point in meleeing if u are going to rest btw pulls
    3- A death Rdm is useless , yeah u have some cool buffs (Phalanx , stoneskin , blink(lol)) , but in melee range u are going to get killed faster
    4- In Partys u are actually VERY BUSY , haste , refresh rotation , debuffs (if needed) , some heals and u will need to haste/refresh rotate .........


    im not against Rdm melees , just pointing out why Rdms couldnt melee in FFXI.... :P
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    Last edited by Warlyx; 05-29-2011 at 09:47 AM.