Quote Originally Posted by NeoAmon View Post
sigh, since when did Fire 3 do 700? Fire 3 does 1k+ none crit, avg dmg = Fire I avg dmg.
The damage of each of the BLM's attacks have to scale well.
The damage gained to each cast has to be equal to the damage gained from multiple damage sources that the other classes use such as dots, auto attacks and more abilities per minute.
The regen phase and transitions also break up the damage greatly. BLM is simply designed to allow for otherwise ridiculous numbers.

THAT SAID
I do wonder about the scaling, but I haven't tested it enough to go one way or the other.
I'll take the word of more experienced people that it's not horribly imbalanced.

My own experience, however, is that in turn 4 I was doing around 280 in all darklight except for pants and belt (they were AK) and relic (no +1 since all myth goes to my monk).
I also had a cheap HQ zircon ring (bite me).
Then I replaced the ring with a ilvl90 from turn 1.
Next time in turn 4, I was doing 330-350 consistently.

NOTE
I am not comparing these numbers to other classes. AoE is number padding, so I'm only comparing to myself.
I think this is simply a byproduct of how AoE works in this game since there is no max damage cap.
It's pretty crazy though, and my single target did go up considerably.

I'm not saying the scaling is imbalanced, but every upgrade for a BLM feels pretty meaningful.
I'm not just talking about its big numbers per hit, but dps wise.
I haven't seen a BLM that's very geared, but I'd like to to see how they stand.