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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shai View Post
    I know what little I know about it from the links Hamster provided.
    Quote Originally Posted by Shai View Post
    EVE has an entirely different model. One that I'm not entirely familiar with except for the 2 outdated links you keep posting over and over and over and over like they explain anything.
    Did you really read the links I provided? All of it? They clearly state most of the concepts I'm trying to explain here. There are five pages of good, solid info based on real economic principles and real MMO experience. Read it from page 1.

    http://www.gamasutra.com/view/featur..._how_mmos_.php
    (0)

  2. #2
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Rentahamster View Post
    Did you really read the links I provided? All of it? They clearly state most of the concepts I'm trying to explain here. There are five pages of good, solid info based on real economic principles and real MMO experience. Read it from page 1.

    http://www.gamasutra.com/view/featur..._how_mmos_.php
    Yes, I really read it.

    Did I paraphrase you correctly?

    I'm actually interested in MMO economies, but aside from finding exchange rates and RMT interesting, I don't know the first thing about actually implementing and coding various distribution & exchange systems. I don't know how hard it would be to set up or to put into a game that had no intention of ever having or needing one. That's the real distinction. What about EVE's do you think is good? I don't know how active RMT are in EVE. I don't know how hard it is to make a million or what the going rates are.

    You could post to me XI's and talk about how successful it is and if I didn't see first hand how easily it was manipulated, I wouldn't know you were misinformed or only fronting one aspect. I like the Wards the way they are. They work for me. I sell at comparable rates, I do make a profit on NQ gear, I am the master of my consumable materials. I have that capability and I'm just 1 man, playing 4-6 hours a day. I'm not playing 24/7 on a team of 50 running everything like Ul'dah's Syndicate behind the scenes.

    Yeah it has problems. I'm not saying it's perfect (and I hate I have to type that every post to fend off flames from idiots). I'm just saying it does a good job of being a fair marketplace for crafters & gatherers and it isn't that hard to find what you're looking for as a buyer either (though that could be streamlined, and should be). Excluding HQ items, obviously.
    (1)

  3. #3
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    I'm also not trying to antagonize you AH guys.

    I'm just laying it out there as I see it.

    I love how I was called an idiot and "probably right" in the same post earlier. I know being an idiot requires assessing a situation accurately and knowing what you're talking about. You don't agree with my assessments - I don't mind. I only get bitchy when people call me names or argue with me about nothing (Kilta, looking at you, there) when I'm trying to make a point that no one is listening to.

    I'm trying to stimulate productivity through conversation by challening you who want an AH to present your case, not just whine and cry (Renta, you're excluded from this rant. I'm enjoying our more meaningful exchange of ideas).
    (0)