Quote Originally Posted by Wolfie View Post
Forced excessive zoning, penalties for selling multiple types of items, and hardware limitations and crashes are not features or preferences or whatever you want to call it. They're LIMITATIONS, because having to render every shop as an NPC is taxing on server and client hardware, and it's a bad design in terms of usability, organization, and intuitiveness.
Besides the crashing, you are talking about preference, in this case yours. Preference does not a flaw make.

As far as the crashing go, servers crash. They need to fix how much the wards crash. However, that is hardly an argument to scrap it. The game servers crash too. I don't see anyone arguing to scrap the game because of it.