Quote Originally Posted by Wynn View Post
I wish one of you would enlighten the rest of us with this fundamental flaw you are mentioning. A person not liking to zone to pick up their junk is not a fundamental flaw, it is a preference.
Forced excessive zoning, penalties for selling multiple types of items, and hardware limitations and crashes are not features or preferences or whatever you want to call it. They're LIMITATIONS, because having to render every shop as an NPC is taxing on server and client hardware, and it's a bad design in terms of usability, organization, and intuitiveness.