Quote Originally Posted by Shai View Post
EVE has an entirely different model. One that I'm not entirely familiar with except for the 2 outdated links you keep posting over and over and over and over like they explain anything.
lol

I post them because they are relevant and do explain a lot.

Take a look at this too, while you're at it.

http://www.legitisk.com/category/market_bot/


Quote Originally Posted by Shai View Post
I'm not saying an Auction House can't do what a Wards does. I'm saying the Wards is already doing it. Why change it? Why not just make Wards function correctly and not waste countless months re-designing a redundant system?

Can you answer that?
Well, since the problems with the market ward system run really really deep: problems with displaying of numerous NPCs, memory issues, lag issues, organization issues, coordination issues, server stability issues, unnecessary server strain issues, etc.

You present the argument as a choice between two things:

1. "make Wards function correctly"

2. "waste countless months re-designing a redundant system"

As if those are exactly how the issues are presented. The team has had nearly a year since alpha and the wards, while slightly improved, still have a lot of problems functioning properly. This is not a good track record for guessing how much longer it will take to "fix" the ward system.

They not only need to implement changes into item transaction programming, they also need to fix latency issues, and game graphic engine and memory issues.

Do you really think it's gonna be that simple?

Do you really think it would be easier than setting up a menu only, text only, item transaction database for players, which is what this "AH" would be in its simplest form - A market ward system like we have now, just without any NPCs, and letting players just buy directly from the item search.


Just consider for a moment the possibility that scrapping the market ward system for now and putting in place a menu-based item exchange interface might actually be the course of action that takes less time and effort.