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  1. #11
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50
    It's not a complaint. It's just that as is, it diminishes gear variety, forces players into very specific gear builds and doesn't motivate gear progression. I think it's a subject that should come to light and thus I made this thread. Since accuracy is insignificant until coil players don't really see it as a hassle until it restricts items you can get.
    Ex. In an all i90 gear set fir bard, you can't take the allagan chest, the pants, the gloves, the weapon, earrings, bracelet. You just can't otherwise miss chances will go about hurting your dps. As the system is made, 1 primary stat outweighs the secondary so you just can't mix i70 with i90 (assuming you can get full 90) to use the gear mentioned above.
    In conclusion, the mentioned gear above just serves as temporary upgrade and will never make it into a whole set
    (0)

  2. #12
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by EasymodeX View Post
    i90 gear has plenty of accuracy options.

    Min/maxing will always lead to a single-ish BiS list.

    ... the end.
    That's partially true. Some players might want to get crit/det while others might want crit/SS or SS/det or mix their gear.
    This is called diversity and it's usually good, making things less stale. As it is, people are FORCED to be the same which leads to staleness.
    For some classes it has more options than others, but as it is, it's restricting. It doesn't take rocket science to figure the build you must get to add up the accuracy but just makes the process of getting it extra tedious and very, very linear.
    Wouldn't you like it if accuracy was actually a relevant stat that you look forward to raising other than just wall?
    (0)

  3. #13
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alzithe View Post
    Some players might want to get crit/det while others might want crit/SS or SS/det or mix their gear.
    No I insist, all players basically have a fixed target of stats, and exactly 1 combination of gear will match that target.

    Accuracy is no different than Skill Speed -- by and large people try to avoid it.

    If you have a greater concern about itemization in general (only two sets of gear with fixed stats, no flexibility to cut stats that are weaker, availability of certain acc-affecting slots no sooner than Turn 5), sure feel free to complain about it. Lots of people have various degrees of problems with the general constraints imposed by the current system (even though the current system is no better/worse than almost any other MMO out there).

    However, attention to accuracy in particular is misguided particularly when complaining that DL has "a lot" and i90 has "too little", because that latter half of that statement is completely false, and the former is /shrug since you can get crafted to adjust if necessary.

    However, if you are saying that any stat with the design of having a minimum mandatory threshold is undesireable, then that works I suppose. In which case, though, you're suggesting to do away with accuracy altogether, because class mechanics cannot deal with other non-"100%" forms of accuracy calculation.
    (1)

  4. #14
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    WoW is finally doing away with 4 stats that have been there for years: Hit, Expertise, Parry, Dodge.
    I wonder how long Squenix will remain with this outdated model. They should improve the system instead of copying it.
    (2)

  5. #15
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by EasymodeX View Post
    post
    You got me wrong, I think.
    I don't mind that accuracy is "a minimum mandatory threshold" but the only place you'll need it for is coil. Prior to that you can very well ignore it. There's no tiers with accuracy so devs just throw it off as a stat that you must reach because... ??? This means all content after coil 5 will have the exact same ACC cap and so on. There's no progression with ACC, it's not like "I'll finally stop using ACC food because I got an upgrade" it's backwards actually in some cases.
    I propose you this, what if the current content had it's own accuracy caps (respective to the ilvl needed) and that all gear gave it, just that higher lvl gear has more accuracy. So all the accuracy is distributed among all pieces of armor equally.
    As it is, it's just "okay, this allagan/AF+1 piece is crap" and it's just discarded into oblivion, maybe just there for future vanity.
    Consequence would be that the content actually reflects the ilevel of the instance/dungeon/ect and pieces would be even more interchangeable.
    It's not a hard task, needs some number balancing but if you're happy by everything being homogenenous then I'd see why you're highly against this.
    (0)
    Last edited by Alzithe; 11-13-2013 at 08:28 AM.

  6. #16
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Just sayin, if you hate your dark light gives you way more acc than needed (intended to ease the transistion into ilvl 90 gear as even caster dps puts them way over the cap also) You can invest into your gatorskin set. 11 runs or so of wp or ak will get you enough points to buy the most expensive ingredient for the crafted gear and the money you make from killing mobs covers the rest of the materials needed. You can mix and match pieces till you get the desired stats you want, before even touching coils.
    (0)

  7. #17
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shadowzanon View Post
    post.
    I have mostly i90 gear and some crafted stuff. I know how to get around the problem, thing is, it's a problem, more so.
    Darklight having too much ACC for anybody is a wasted stat, sure. However, as a counterargument, darklight tank gear has almost no accuracy. In my early days of coil it was an issue that the tank was missing combos more than the tank dying.
    If anything the downgrade of accuracy makes the transition from i70 to i90 tougher than it should be.
    I'm just going with logic, higher dungeons need higher gear that has higher ACC cap. It's the logic implication.
    As it's implemented it's just an arbitrary number you need and that'll define your gear.
    (0)

  8. #18
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Aye about all of the dps sets seem to have waaay over the ammount of acc even needed to do coils. I am just guessing it is probably ment that way as you transition into ilvl 90 gear. yeah i got some crafted ones and im scratching the cap currently, if i were to get the chest not even food would put me on the cap which may prompt me to use some of my darklight gear or wait till i can get the leggings to compensate for my acc loss. i have been switching alot of my melding around as i gain new pieces but even im running out of options. depends on what drops in coils tommorow i may have a big problem stored for me. cant by nothing via myth points till next week .
    (0)

  9. #19
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shadowzanon View Post
    Aye about all of the dps sets seem to have waaay over the ammount of acc even needed to do coils. I am just guessing it is probably ment that way as you transition into ilvl 90 gear. yeah i got some crafted ones and im scratching the cap currently, if i were to get the chest not even food would put me on the cap which may prompt me to use some of my darklight gear or wait till i can get the leggings to compensate for my acc loss. i have been switching alot of my melding around as i gain new pieces but even im running out of options. depends on what drops in coils tommorow i may have a big problem stored for me. cant by nothing via myth points till next week .
    I feel it's a hidden way to hold back people from gearing to soon.
    RNG on coils assures you won't be getting the parts you need and you can only get so much with myth so in the end you're stuck waiting for RNG to give you the parts with ACC if ever.
    (0)

  10. #20
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Accuracy/hit rating etc is an outdated and boring stat. No one likes it, so why put it in a game?
    (1)

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