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  1. #41
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Yeah abbysea sucked... they took away tedious leveling and gear grinding...

    How dare they!
    (4)

  2. #42
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zelfire View Post
    I loved FFXI I played it for over 7 years but please no. Abyssea made ffxi into a joke. I would hate to see it in any way shape or form in ffxiv. FATE grinding makes lvling to easy already.
    Abyssea did not make FFXI into a joke. It lets EVERYONE try ALL jobs to 99 fast and put all people on the same playing field on endgame. You still need to practice those said jobs, you still need to know how to play those said jobs, you still need to gear those jobs. And yes you still need to farm and practice those jobs in Abyssea environment. Getting to 99 in a few days or in a few years, it matters not, at the end of the day, you still need to know how to play it.

    Knowing how to play at endgame content VS party contents are two different things. Old school party set up is for idiots, killing crab or colibri bazilion times does not make you a better player..... Trying to low man or solo those Abyssea NM will force you to know your job, or you will wipe (this is when level cap was still 80-90, at that time, Abyssea was challenging, you need alliance or full party to advance).

    Doing the same DUMB old school party grind in FF14 does not make you a better player. FATE or no fate, killing gazillion normal mobs will make you worse players. The only way you learn your jobs and roles in FF14 is by spamming the same said events (primals) or dungeons over and over and learning the bosses moves and perfecting your rotation. You will not learn your jobs by killing trash mobs gazilion times.... At least you will learn a few things when you kill the Notorious Monster FATE, some of these NMs are a weaker version of dungeon bosses.
    (3)
    Last edited by Luvbunny; 11-13-2013 at 04:29 AM.

  3. #43
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rochetm View Post
    Yeah abbysea sucked... they took away tedious leveling and gear grinding...

    How dare they!
    i think we should get loot same way we did in abyssea and they cancel mytho cap or remove the currency we farm monsters that drop rare pop and kill NM for loot
    (0)

  4. #44
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by realmreborn View Post
    and seekers of adoulin is failing badly, if ffxiv follow adoulin path more people will leave
    Cough..cough.... FFXI is following FF14 style of progression, iLevel gears, dungeons farm with some "currency" to trade gears, just to name a few. At least FFXI is being creative by throwing BCNM battle style for upgrading your artifact gears, and you can select the difficulty now. They are all just the same "walled" progression to give people something to do. Now you have reasons to kill trash mobs in the Adoulin areas to get your "currency seals". So what you are saying is FF14 will soon fail badly... I mean look at FF11 and how bad it is failing now trying to emulate FF14.
    (1)

  5. #45
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    And you think that won't happen with every expansion in FFXIV?
    (1)

  6. #46
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Abyssea was great but the reason it sucked was because the jobs it required. It forced people to bring certain jobs and ONLY those. It rendered so many nice jobs useless because they were not able to do the "proc" stuff. Sorry but if I can't play my DNC that I geared out to the fullest because it can't proc and people insist on low manning...screw that =P
    (1)

  7. #47
    Player
    Starfox71rt's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vanidin View Post
    And you think that won't happen with every expansion in FFXIV?
    Not a very well defined question. To be quite literal, I believe it would be impossible for every expansion in FFXIV to wipe out 6 years worth of work to obtain gear at a level cap of 75 for a variety of reasons..

    To the question I believe you were asking, I have no doubt that each expansion of FFXIV will come with new gear sets that are better than the current Best in Slot, especially if the expansion also raises the level cap. It is much easier to create vertical progression gear as its simply a task of bumping applicable stats up a few points each, even more so in FFXIV since there are no added enhancements. Furthermore, it increases the likelihood that the player base will complete the entirety of the added content. The downside of introducing horizontal progression gear sets is that inevitably certain pieces of gear will not be as useful as ones that are already in the game. This results in wasted development time as there is no point in attempting content that doesn't enhance your current gear set other than to complete it for story/fun. This is a business and wasted dev time has a tangible cost that could have been spent elsewhere.
    (2)

  8. #48
    Player

    Join Date
    Dec 2011
    Posts
    512
    As much as I like Xi the one thing that I dont ever wanna see them take from XI is abyssea, that expansion ruined the game.
    (2)

  9. #49
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ralemont View Post
    If you quit before the 80 cap and after the 99 cap, then you weren't even playing during the Abyssea days.

    But I wouldn't be surprised if the game was crap again during the lv99 days. Once VNM was introduced it was back to having a game director who had no freaking clue how to create content.
    Well, when I came back to 99 cap I did Abyssea is what I mean. Apparently I caught the tail-end of it.
    I just thought it was a bit ridiculous that I could AFK for 10 hours and hit max level. Lol.
    (0)

  10. #50
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    I will tell exactly what will happen should they implement anything from FF XI. People will complain. They will complain about the XIV team reusing old content and that they cannot come up with anything original. Even if it were to be a humorous tip of the hat towards XI people will complain about reusing old content.
    (2)
    I LIKE the fence. I get 2 groups to laugh at then.

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