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  1. #31
    Player
    Zelfire's Avatar
    Join Date
    Oct 2011
    Posts
    11
    Character
    Zelfire Graywind
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I loved FFXI I played it for over 7 years but please no. Abyssea made ffxi into a joke. I would hate to see it in any way shape or form in ffxiv. FATE grinding makes lvling to easy already.
    (1)

  2. #32
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    True, but also my opinion that FFXI had stagnated to the point where a drastic change was necessary (and many others agreed with me, hence the chart above). What Abyssea did was introduce vertical progression to a game previously based around horizontal progression. This may have been jarring to some, but the manner in which the vertical progression was constructed was a delight to others, especially those who had never bothered with Sky or Sea shells because of how unfun, drama-filled, and difficult to actually get the gear you wanted it could turn out to be (not because the content was difficult, but because core shell members hoarded drops).

    I actually did do all those things (Salvage was the one thing I never bothered with, and good for me, since the shells that were regularly clearing content were also understandably cheating and got perma-banned for it) but I didn't feel like any "work" had been diminished. Perhaps it's because I played the game to have fun with friends instead of have a l33t ffxiah.com profile?
    (0)

  3. #33
    Player
    matic's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Matic Valefor
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    lol abyssea was a shot in the arm that rejuvenated a dying game. whether or not you liked it is immaterial. it put asses in seats.
    (2)

  4. #34
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Comparing the old level 75 caps days to the Abyssea days, I can easily say I had 1000% more fun during
    the 75 days. I quit before 80 cap, came back to the 99 cap. I got 99 in one day with gear.

    Needless to say, that kept me entertained for about 2 weeks, then I quit again.
    (0)

  5. #35
    Player
    Ralemont's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Ralemont Eisenzahn
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Swishytail View Post
    Comparing the old level 75 caps days to the Abyssea days, I can easily say I had 1000% more fun during
    the 75 days. I quit before 80 cap, came back to the 99 cap. I got 99 in one day with gear.

    Needless to say, that kept me entertained for about 2 weeks, then I quit again.
    If you quit before the 80 cap and after the 99 cap, then you weren't even playing during the Abyssea days.

    But I wouldn't be surprised if the game was crap again during the lv99 days. Once VNM was introduced it was back to having a game director who had no freaking clue how to create content.
    (0)

  6. #36
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Xatsh View Post
    Lets add the content that cost XI 60% of their subs... good idea.

    That is a prime example of what not to do.

    Many things that should be taken from XI... abysea is the last thing that should be.
    People keep saying this like its a bad thing.

    If running game servers costs X dollars.

    Running FFXI and FFXIV costs 2X dollars.

    If FFXI makes Y dollars, and FFXIV makes Z dollars.

    Motivating players to move to 14 from 11 makes sense.
    Using positive reinforcement makes it easier.

    Because!

    Y + Z - X > Y + Z - 2X
    (0)

  7. #37
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    get the OP on your ignore list, since he's opening troll threads every day.

    why even answer to that?
    how can people not...
    i mean how obvious...

    *facepalm*
    (0)

  8. #38
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Starfox71rt View Post
    I personally liked Abyssea however you can not argue (or at least should not) that Abyssea took 6 years of players' hard work and time to get gear for the long time cap of 75 and essentially wiped it out in a matter of weeks.
    I think you can safely point to Seekers of Adoulin as well.... which is where FFXI is going now - same style of gear progression as FF14 with slightly more variants and more contents than FF14.
    (0)

  9. #39
    Player
    Haruka-Akemi's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    48
    Character
    Haruka Akemi
    World
    Marilith
    Main Class
    Pugilist Lv 100
    Well actually fates are like abyssea but waaaaaay boring since they are random pop
    Lol
    (0)

  10. #40
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Luvbunny View Post
    I think you can safely point to Seekers of Adoulin as well.... which is where FFXI is going now - same style of gear progression as FF14 with slightly more variants and more contents than FF14.
    and seekers of adoulin is failing badly, if ffxiv follow adoulin path more people will leave
    (0)

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