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  1. #1
    Player
    Ishmachiah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Ishmachiah G'tenpe
    World
    Balmung
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Quesse View Post
    Saying "dungeon leveling is viable, just not for DPS" is the same as saying dungeon leveling is not viable. DPS are a large (largest?) portion of the game and the wait time for DF is typically 1+ hour. This is a major problem.
    It really isn't. People know that if they play dps they will have a long queue for groups. Why? For every 1 tank or healer there are 10 dps in existence. That is only a problem if you believe dps should have a shorter queue time. Dungeon Finder and Dungeon XP are fine as they are.

    Dungeon leveling is viable. You cannot have people on this very forum complaining that leveling to cap is too fast and then in their next breath say that viable experience gains from dungeons should be implemented. Dungeons, Leves, mob grinding are the slow ways to level up. They should be happy about that.
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  2. #2
    Player
    GeilLega's Avatar
    Join Date
    Oct 2013
    Posts
    45
    Character
    Geil Lega
    World
    Lich
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ishmachiah View Post
    Dungeon leveling is viable.
    I often have 90-120 minutes per night to play. If I spend 60-90 of those minutes queued, when I finally get a spot in a dungeon, I haven't got enough time to actually play it. I either screw 3 other people, or I don't get to play in dungeons.

    So, off to fates, where I learn to smash one button that's a cross-class aoe and get gold, so that I can actually play my class at 50. Can this really be the game's design?

    Alternatives, of course, are to do leves; however, I can exhaust my allowances on these in a weekend of play, so during the week I can do maybe 10% of a level this way if lucky. At level 10 my thaumaturge has to kill 120 even-leveled mobs to level once; so open world XP is like fate XP, but 10x slower and less rewarding. I really like when I unlock my hunting log, but at level x+4 (where x is when the tier unlocked) I usually finish it, and then it's 6 levels of...well, not much to do.
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