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Thread: Again about DoH

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  1. #1
    Player
    Urthdigger's Avatar
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    Eyriwaen Zirhmusyn
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    I imagine the players who sell for less than it costs to make are used to the method of grinding crafts in most games: Namely, churn out a bunch of crap and try to get at least SOME of that money back. Thing is though, they should be turning items in for leves instead, and not selling for less than the material cost.

    I know folks can say "Well yeah you'll lose money buying off the boards, but if you gather the items yourself..." problem with that is a little thing called opportunity cost. You're not "making money crafting" that way. You're making money by farming mobs and using DoL, and then losing some of that potential money by crafting it.

    Here's hoping demand for finished goods rises somehow, or that crafters just start being more intelligent with what they make.
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  2. #2
    Player
    Anova's Avatar
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    Deneb Algiedi
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    Quote Originally Posted by Urthdigger View Post
    I know folks can say "Well yeah you'll lose money buying off the boards, but if you gather the items yourself..." problem with that is a little thing called opportunity cost. You're not "making money crafting" that way. You're making money by farming mobs and using DoL, and then losing some of that potential money by crafting it.
    I'd have to agree with you. To clarify on my point though, I was simply asking if the OP was buying mats such as the worked leather pieces or buying the raw hide and using leatherworker to process it for Weaving mats. Even if you don't gather the mats yourself, if you can process the raw materials, it will significantly reduce your overhead. Of course, if prices are even lower than costs for raw materials, you have a significant problem where players are blindly undercutting each other. Just find solace in the fact that sort of behavior is not sustainable and will diminish as the market stabilizes.
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    Last edited by Anova; 11-12-2013 at 06:14 AM.

  3. #3
    Player
    Naberrie's Avatar
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    Inari Silverfox
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    Quote Originally Posted by Urthdigger View Post
    I know folks can say "Well yeah you'll lose money buying off the boards, but if you gather the items yourself..." problem with that is a little thing called opportunity cost. You're not "making money crafting" that way. You're making money by farming mobs and using DoL, and then losing some of that potential money by crafting it.
    There are other benefits from farming your own materials. I don't look at it only partly saving gil; rather, I primarily think of it as a long-term investment. I'm constantly leveling by gathering my materials. I'm leveling other crafts by crafting items I need for other recipes. Sometimes it's minor exp, sometimes it's substantial. I'm also crafting my own gear, including sometimes HQ versions, and tools. There is a very real benefit from doing as much as possible yourself.

    If I see there's an item I need for a recipe, first I'll look to see if it's something I can craft. If so, what are the materials? I'll break out BTN or MNR and go gather. Then switch to WVR, BSM, GSM, etc to craft the items I need for the main recipe I'm making. Then, once I have all my ingredients together, I'll make the item I was targeting to begin with. Is it slow? Yes. But I just got exp on multiple classes just to make 1 item. It all helps in the end. All it cost me was time. And, personally, I'm not in such a hurry that I can't take some time to get things done. One day I'll be glad I got all these classes leveled up.

    The more crafts you have leveled, the more they benefit one another. Even getting CUL to 15 can be beneficial for other classes. Am I making gil right now? Not a lot, but I'm not losing gil, either. My gil is at a very comfortable level and it has never dropped below that level. It just goes up.
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  4. #4
    Player
    Urthdigger's Avatar
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    Quote Originally Posted by Naberrie View Post
    There are other benefits from farming your own materials.
    I think you misunderstood. I am not saying gathering mats yourself has no benefit. Far from it. I am saying that it's the mat gathering that makes you money, and you're actually losing money on the synth since you could have sold the raw materials for more.
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  5. #5
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    Naberrie's Avatar
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    Quote Originally Posted by Urthdigger View Post
    I think you misunderstood. I am not saying gathering mats yourself has no benefit. Far from it. I am saying that it's the mat gathering that makes you money, and you're actually losing money on the synth since you could have sold the raw materials for more.
    True, but there are two contrary points.

    One is that there's no reason you can't do both. I could easily farm mats for myself while using some and selling the rest. Also, sometimes crafting with the mats can net you more gil. For instance, I can get more gil by making lumber instead of selling logs.

    Also, crafting with the mats and leveling up your crafts can get you access to other recipes or mats that can net you more gil. I just made quite a bit of gil selling mythril ores. Once I get smithing leveled more I'll be able to make ingots out of those ores and make even more gil, as the ores sell for more than the raw ores.
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  6. #6
    Player
    Urthdigger's Avatar
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    Eyriwaen Zirhmusyn
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    Quote Originally Posted by Naberrie View Post
    True, but there are two contrary points.

    One is that there's no reason you can't do both. I could easily farm mats for myself while using some and selling the rest. Also, sometimes crafting with the mats can net you more gil. For instance, I can get more gil by making lumber instead of selling logs.

    Also, crafting with the mats and leveling up your crafts can get you access to other recipes or mats that can net you more gil. I just made quite a bit of gil selling mythril ores. Once I get smithing leveled more I'll be able to make ingots out of those ores and make even more gil, as the ores sell for more than the raw ores.
    I understand that. Sorry if I gave the impression that crafts NEVER make money, this was simply in response to the common response that "crafting can make you money if you farm your own mats"

    In the first case, you're not making money from crafting. If you get a bunch of items can could sell them for 6000 gil, but then craft an item with some of the items and the new total selling price of all your goods is 5500, the crafting process did not make you money. This is what's known as opportunity cost, in that while it didn't cost actual money, it cost potential money. As far as synths where the finished product DOES cost more than the material, by all means make and sell those. Ideally, that's how the market SHOULD be for most items.

    I understand that leveling up your crafts has other benefits. I'm just saying that items being worth less than the cost of their materials is a problem for crafters, and simply farming the mats yourself doesn't fix that. All it does is offset the cost with income generated by gathering.
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