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  1. #1
    Player
    SuzakuCMX's Avatar
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    Apr 2011
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    Great Gubal Library
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    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Nobody wants a Chemist class but me?

    Ok...
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #2
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    Quote Originally Posted by SuzakuCMX View Post
    Nobody wants a Chemist class but me?

    Ok...
    aka alchemist?
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  3. #3
    Player
    SuzakuCMX's Avatar
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    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Verecund View Post
    aka alchemist?
    Um, no. More along the lines of Rikku's overdrive from FFX.
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    Peach Parfait/Khulan Angura on Gilgamesh

  4. #4
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by SuzakuCMX View Post
    Nobody wants a Chemist class but me?

    Ok...
    No I totally do, it would be a pretty cool class. Rikku was actually one of my favorite characters from FFX. The gist of it would be that they could make items actually useful as well as possibly using them AoE. They could be a pretty versatile class depending on what items/combos they could use. It would be nice to have them considering most items now (like potions) are pretty useless.

    Being able to consume multiple Ethers to have an AoE Ether with a greater effect could be a lifesaver in a pinch. At that point all we'd need are offensive items, though maybe they could make better use of some throwing weapons (added effects?). Of course they'd likely be the most expensive class as they would be heavily item based.
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  5. #5
    Player
    Malakhim's Avatar
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    Mar 2011
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    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Arcell View Post
    No I totally do, it would be a pretty cool class. Rikku was actually one of my favorite characters from FFX. The gist of it would be that they could make items actually useful as well as possibly using them AoE. They could be a pretty versatile class depending on what items/combos they could use. It would be nice to have them considering most items now (like potions) are pretty useless.

    Being able to consume multiple Ethers to have an AoE Ether with a greater effect could be a lifesaver in a pinch. At that point all we'd need are offensive items, though maybe they could make better use of some throwing weapons (added effects?). Of course they'd likely be the most expensive class as they would be heavily item based.
    Something tells me then that if they make some kind of buffing class, that chemist might be a job specialization for it, in which you can mix and match items just like that to produce different types of effects. In fact, maybe I'm crazy, but I vaguely remember Tanaka or Komoto making a statement saying how they were thinking of that type of crafting class integration. Of course I don't remember the source, but maybe someone else does.
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  6. #6
    Player
    SuzakuCMX's Avatar
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    Apr 2011
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    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Arcell View Post
    No I totally do, it would be a pretty cool class. Rikku was actually one of my favorite characters from FFX. The gist of it would be that they could make items actually useful as well as possibly using them AoE. They could be a pretty versatile class depending on what items/combos they could use. It would be nice to have them considering most items now (like potions) are pretty useless.

    Being able to consume multiple Ethers to have an AoE Ether with a greater effect could be a lifesaver in a pinch. At that point all we'd need are offensive items, though maybe they could make better use of some throwing weapons (added effects?). Of course they'd likely be the most expensive class as they would be heavily item based.
    Well they'd probably use base materials (like elytrons and ores) and then mix them into a battle item.

    Quote Originally Posted by Shai View Post
    Actually, what Sorel is talking about is how I thought of this once.

    I doubt it will happen (like most of you) but a "weaver" is not a sail maker, though the skills are similar.
    You could specialize in group activities (like making a ship) and such.

    Considering Jobs & Abilities will be quested, it would not be all that unreasonable that if a Weaver wants to make sails (better/faster/stronger) they could take a Job Quest to specialize and quest for some sail making specific abilities.

    I think it's a stretch, because "Job" system is supposed to bring back some Final Fantasy flare (like White Mage, Thief & Monk) and there was no such "traditional Job" for "weaver" in the past. Still, it could be done and done well and fun for Crafters to collect more skills and specializations for "group crafting."
    I think that was the idea of Player Companies.
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    Peach Parfait/Khulan Angura on Gilgamesh

  7. #7
    Player
    Shai's Avatar
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    Mar 2011
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    Hawaii
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    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    I think that was the idea of Player Companies.
    I think so too but it's not exclusive from the Job idea.

    As I said, I doubt it the Job system will extend to DoH & L but it could - and it could be real fun, too.
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