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  1. #201
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Thunderz View Post
    FFXI kept its subs for an extended period of time

    They must have done something right so... why not keep the good ideas
    Ultima Online is still alive. It means people want 2D MMORPG !!!
    (4)

  2. #202
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Arkune View Post
    XIV:ARR what SE could change to make the XI Playerbase more Happy
    Why on Earth would SE want to make XIV appeal to players who enjoy a type of game .. an EQ clone as XI was by SE's own admission .. whose time has long gone and now appeals to a small minority of gamers, evidenced by the fact that no such game has bee launched since XI? I've played XI since early EU release ('05) and still play it a bit, but frankly am glad XIV is not much like it in most of the aspects you're promoting.

    "Gear to farm .. not being useless after half a year"

    Clearly you only played XI after the NA release (or even later), so you're comparing apples and oranges when looking at XIV and XI as you first saw it .. in fact most of you people demanding XIV becomes XI-2 totally ignore the reality that was FFXI in '02 and '03, because you never saw it and haven't researched the game's history before the version you started playing: which I expect was after Zilart's release.
    (4)

  3. #203
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KittenStomper View Post
    other long time FFXI players who have a different opinion than me are valid. Others who are game jumpers are hardly valid because as soon as they stop subbing to play a different game, SE will feel the same.
    Mkay. So I played FF XI from NA release until May of this year.

    Now what?
    (1)

  4. #204
    Player
    Memoe's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    101
    Character
    Rex Aetherpaw
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Arkune View Post
    .) Back to the 1.2x Battlesystem, Building up TP with Auto-Attack, using Combos or Weapon Skills with your TP.
    Yes for the love of all that is good THIS. I thought I just needed to get used to the 2.0 battle system but I can now safely state my opinion that 1.2x was just, pure and simple, far, far superior to 2.0 battle system in every way, form and aspect.
    (0)

  5. #205
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    Remember kids, it's always fine to request features from other games as long as we love that future, but if someone else requests something from another game and we don't like that, let's bash them and tell them to go and play that game instead.

    We got the most mature players here!
    (2)

  6. #206
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Thunderz View Post
    WoW kept its subs for an extended period of time

    They must have done something right so... why not keep the good ideas
    gotta love interchangeable logic!
    (1)

  7. #207
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    All my Points i mentioned in my first Post was just "my Ideas which i would like to see in XIV".

    Well, i am still at the Point why we cant just have more from XI? no offense at all but it cant be that hard to make Open World Content and the game more FC Friendly? Make the Battlesystem and Gearsystem more Complex instead of linear and boring?

    He dont have to Change the Battlesystem at all, if the majority of the Community wishes Pattern Bosses (lets see how it is when we allowed to use things like Deadly Boss Mod to make the game even more easier then it is atm).

    Then he atleast should add more Content outside of Dungeons and allow FC's to farm Triggers and Spawn HNM's for Gear and switching in People for the Loots.

    in XI you could have so much Tanks,heals,DDs with you in Endgame as you want or had, even they standed outside had a Chance to get something, that was something it was called "Respect and Reward every Member you have" its something what the Most People from Games like WoW dont even know anymore. With the Dungeon/Timer System it already Broke big Linkshells / Free Companys, everyone going his Own Way and building up his Own Static or go with randoms, combined with the RNG Dropsystem in Coil its a headshot (but thats just my mind)
    (2)
    Last edited by Arkune; 11-08-2013 at 12:13 AM.

  8. #208
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Arkune View Post
    All my Points i mentioned in my first Post was just "my Ideas which i would like to see in XIV".
    Sorry man but this is really just another "This game should be FFXI-2 thread." no matter how much you attempt to sugar coat it. These type of threads have been done to death and Yoshida and his team have responded several times on why they believe that type of system doesn't work for this game.

    Well, i am still at the Point why we cant just have more from XI? no offense at all but it cant be that hard to make Open World Content and the game more FC Friendly? Make the Battlesystem and Gearsystem more Complex instead of linear and boring?
    Why exactly does the gear system need to be more complex? It doesn't really add any flavor to the game and it is a turn off to people. I don't believe a BLM should carry an elemental staff of every spell he casts.

    You believe complexity makes a good game but in actuality it is simplicity that wins. Depend on the content itself to offer the challenge and complexities, not the mechanics itself. It is how Super Mario Bros. became what it is. Simple concepts, difficult challenges.

    Then he atleast should add more Content outside of Dungeons and allow FC's to farm Triggers and Spawn HNM's for Gear and switching in People for the Loots.
    What is the difference if you fight an HNM in an instance or open world? If anything, instances guarantee no outside interference. The game already has enough exploits without adding something like this in which we all know would be abused to death.

    Having ideas from a previous MMO is all good assuming you have good logic to back it up on how it would actually improve the game. Unfortunately, many posts here and the hundreds of threads about people wanting FFXI-2 (usually made by the same group of OP's) when you don't realize that most of the time what you are doing is called "destructive criticism".

    If people are so determined to make FFXIV more like FFXI just because Seekers ruined the FFXI experience, why are they not on FFXI demanding it be changed back to the old ways? Don't take it out on us, let FFXIV be it's own game. If you don't like it, then go to the FFXI developers and offer your ideas there.
    (3)
    Last edited by Velhart; 11-08-2013 at 03:16 AM.

  9. #209
    Player
    KittenStomper's Avatar
    Join Date
    Jan 2013
    Posts
    49
    Character
    Kitten Stomper
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Velhart View Post
    If people are so determined to make FFXIV more like FFXI just because Seekers ruined the FFXI experience, why are they not on FFXI demanding it be changed back to the old ways? Don't take it out on us, let FFXIV be it's own game. If you don't like it, then go to the FFXI developers and offer your ideas there.
    There is no going back to the way FFXI was. That game is old and isn't going to gain hundreds of subs unless its rebuilt. That's what many of us expected with FFXIV.

    Just like anyone else can make suggestions that are unique or come from another game, we can make suggestions for this game to be more like FFXI.. you don't have to like it, but as much as the world doesn't revolve around us FFXI lovers, it also doesn't revolve around you either.
    (1)

  10. #210
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    This isn't FFXI, it's FFXIV. Your dreaming if you think they will implement all of those things when most of those require a complete change in mechanics/code etc and would be FFXIV 3.0 and it would relaunch again.

    I got a better idea to Make the FFXI player base happy.

    1. Take the entire game of FFXI and update it more polygons, graphics, textures, and move it to directx11 (PS4/PC).
    2. Create a new user interface entirely, inventory with bags etc
    3. Take everything the windower.net app does and put it in the game (aside from bots/cheats)
    4. Go back to making it take longer to level up
    5. Call all the current players legacy players and put them on their own servers
    6. Have more than one data center and in more than one geographical location

    Basically, the same game, just up to dateified.
    (2)

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