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  1. #11
    Player
    DMCain's Avatar
    Join Date
    Oct 2011
    Posts
    47
    Character
    Tikaura Felonis
    World
    Sargatanas
    Main Class
    Archer Lv 44
    Quote Originally Posted by Alhanelem View Post
    It's not somethign that they can just fix. The capacity limits of the servers are set under the assumption that many people will be in many different areas (each area is handled by different machines in each server cluster). But if everyone dogpiles into one zone, that heavily stresses one part of the servers and can bring the whole thing down, or at least bring down the zone that's overpopulated.

    This is something that's true of basically every mmo in the history of ever.
    Nope. Can be fixed and managed with hardware and proper coding. Check out the server architecture for Eve On-Line, which IMO, is one of the best, most powerful and most stable game server I have ever played on.

    In January of this year, Eve had over 3000 players in one solar system (aka - zone) for a massive fleet battle (some nut mis-clicked). Lets face it, any other MMO server out there would melt into a quivering pile of whiney goo when placed under that kind of load.
    (3)
    Last edited by DMCain; 11-07-2013 at 10:16 AM.