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  1. #1
    Player
    coffeepotz's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    129
    Character
    Vazeel Stalgeant
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Maoxx View Post
    I will say it again people who swear they don't have issues with this, If SE changed Titan to have a RNG mechanic, say Plumes could just happen whenever as long as the skill CD is up, do you really think you would still dodge that ability with ease. I'd wager the answer would be no. Right now the delay is easy to work around BECAUSE THE BOSSES ARE SO PREDICTABLE. You know exactly what is coming next it NEVER CHANGES. It is a locked in stone pattern EVERY SINGLE TIME. That basically means if you know the pattern of the fight then you actually have MORE than the lost time from the Desync to get out of the skills way. I'd be willing to be if SE released a boss with RNG AI that a lot of you who SWEAR up and down the lag doesn't happen to you would suddenly get a problem. (Btw it isn't that you don't get the lag, you're just used to working around it)
    I went in Titan blind, no idea when the plumes would happen and still dodged it, I went in to coil turn 2 blind, dodged AOEs. Like I said before, I am not questioning whether people are really having the issue or not. I'm just saying I rarely get ANY lag. My setup isn't special. What makes me (and others who have no issues) different from those who swear up and down it is game-wide?
    (0)

  2. #2
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by coffeepotz View Post
    I went in Titan blind, no idea when the plumes would happen and still dodged it, I went in to coil turn 2 blind, dodged AOEs. Like I said before, I am not questioning whether people are really having the issue or not. I'm just saying I rarely get ANY lag. My setup isn't special. What makes me (and others who have no issues) different from those who swear up and down it is game-wide?
    That's what I want to know.
    (0)

  3. #3
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ufufu View Post
    That's what I want to know.
    I couldn't say for sure on FF14 but lag compensation coding is used in other gaming formats, it's used to throttle back quick internet connections to make a fair playing field in PvP content. The problem is it's an absolute mine field once you start trying to artifically give everyone the same amount of lag. CoD developers denied it was happening for years until players with the right networking/video editing skills and knowledge started posting evidence on youtube using expensive recording equipment.

    The only solution as I see it is to make games challenging but without resorting to expecting players to react in less than a second. Don't create a mechanic that takes the healer out of a 4 man fight less than one minute in (hello Titan) where the survival rate of said healer is almost totally decided by lag. That's just asking for trouble quite frankly.
    (4)

  4. #4
    Player
    whilke's Avatar
    Join Date
    Sep 2013
    Posts
    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by coffeepotz View Post
    I went in Titan blind, no idea when the plumes would happen and still dodged it, I went in to coil turn 2 blind, dodged AOEs. Like I said before, I am not questioning whether people are really having the issue or not. I'm just saying I rarely get ANY lag. My setup isn't special. What makes me (and others who have no issues) different from those who swear up and down it is game-wide?
    You have yourself a pretty decent connection to the game when that is going on.

    The issue is that being the internet and all, a lot of people will not have a perfect connection. FFXIV's network protocol starts to breakdown fast when you start to have packet loss, increased jitter, etc. Most of MMOs are able to deal with less then perfect connections, which is why they don't have as many issues.

    This is also why people playing with a VPN will have improved experiences. Your game data is getting tunneled more efficiently from your house to the VPN server, and then going the rest of the way to SE. A VPN will also mask the data in such a way that it will not appear like any other protocol, and hence backbone circuits don't have any QoS to lower it (if any backbone providers out there are somehow lowering FFXIV network priority).
    (2)