I'd rather see leve quests implemented for dungeons.



I'd rather see leve quests implemented for dungeons.
Ya, that to. But really my idea is more to add variety to a dungeon. But a leve quest could do that as well. Like you take a leve and it spawns when you go into a dungeon. It's along the same lines. I like that idea as well. As for speed runners, you make their time worth it. To my understanding the speed runs are to gather tomes and what not, so make that a reward for completing the FATE or leve. Just like you get seals in the open world FATE's. Really this is just to make the dungeons more varied. Diablo 3 despite all the crap that went on in that game, kept some of the instances fun and worth replaying to see all the random events that could occur. I am not saying that you need to go to that extent, but that not every run you make would be the same. Keeps it fresh somewhat. And sure there will be many of us that will see every option there is and be like been there done that, but there are some FATE's that are fun to replay.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



