

This is completly false and the other way around.Actually solo players are accepted it is the hardcore players don't want the content of the MMO or game they are playing to be altered because of the casual players. That is why the content should be more distinguishable and separated in ways that solo players don't effect the hardcore players and the hardcore players don't effect the solo players, except maybe in the economy only.
Hardcores want content for both, casuals want all content designed for them.
The 2nd part is right though, we need content for both that do not effect each other.
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