@XainTheGreat
That doesn't actually prove anything. At all. But a fine effort on big-boy posting.
The game is littered with problems and inconsistencies in it's net code and client->server synchronisation.
Any idiot can ping a server (you did), but pinging is hardly indicative of what the game actually does at runtime (pro tip: games do more than ping <ip>)
Secondly you live 800 miles away from the servers (Wisconsin, right?) - that's a decent distance. Try 3300 miles away and several additional servers.
But wait? Proxies! So then try a proxy, which many of us have. It's still not right. You know why? It's not the connection; it's the coding.
Also that's an embarrassing PC name, Jeff.