I actually hate when Wars run an entire instance without using Wrath; especially lower geared Wars. So many just spam Overpower after reaching 5 stacks.
I actually hate when Wars run an entire instance without using Wrath; especially lower geared Wars. So many just spam Overpower after reaching 5 stacks.
I've seen this and the problem is more so they can't keep hate off the healer because they are also stating vit. Vit stat+ 25% reduced damage = no enmity. As a Lancer it's easy to pull hate from a warrior stating complete vit, so I'd hate to play with one as any fast attacking class(to include wars spamming overpower.) For those Wars ready to argue this, go back to Stone Vigil and try it before commenting. If it doesn't work during level up what makes you think it'll work at endgame?
You're running with bad wars. That is all. I stat full vit, went back to stone vigil to try this(funny enough) nevet lost hate once. Only place I might come even remotely close to losing hate is WP in 2-3 group pulls, and that rarely happens, even when dps has relic +1.I've seen this and the problem is more so they can't keep hate off the healer because they are also stating vit. Vit stat+ 25% reduced damage = no enmity. As a Lancer it's easy to pull hate from a warrior stating complete vit, so I'd hate to play with one as any fast attacking class(to include wars spamming overpower.) For those Wars ready to argue this, go back to Stone Vigil and try it before commenting. If it doesn't work during level up what makes you think it'll work at endgame?
I also doubt the "enmity" produced via defiance. I don't think it's too adjusted to accommodate for the dmg lost.
I must be, but I don't run with a static team so meh. Or it could be your running with 50 gear which caps at item level 45 while everything that drops from there is 40-42.You're running with bad wars. That is all. I stat full vit, went back to stone vigil to try this(funny enough) nevet lost hate once. Only place I might come even remotely close to losing hate is WP in 2-3 group pulls, and that rarely happens, even when dps has relic +1.
I also doubt the "enmity" produced via defiance. I don't think it's too adjusted to accommodate for the dmg lost.
As for the defiance statement it's all speculation since nothing can prove it right or wrong.
Last edited by Uliq; 11-02-2013 at 04:14 PM.
Simple test really and all you need is 2 tanks.
You can use full DL gear/GC gear to equalize.
Have them both use the exact same rotation for threat.
For Warriors, BB combo spam.
For Paladins, RoH spam.
Include a DPS in GC/DL gear for a comparison of threat.
Observe.
The original enmity modifer was 2x, it was changed, and my belief is that the enmity modifier is according to one's damage debuff.
i.e. Sword oath is 20% damage debuff, the enmity builder is probably 1.2
The thing is that a debuff of 20% is equivalent to a loss of 25% of your damage, so the 20% enmity modifier isn't enough to compensate, hence why Tank's in defiance/ShO create less enmity.
Even then, there is absolutely no reason for a tank to lose agro to a DPS.
The enmity generated is simply too great to overcome, and you can easily test it on a dummy or a stand still boss.
It is unwise to make statements of "Prove me wrong!', because the tools to do so are available.
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