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  1. #11
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Get rid of bind on equip and I might start buying that expensive ilevel 70 gear. If I can't sell it back when I'm done with it I'm not buying it.
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #12
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Xenor View Post
    Get rid of bind on equip and I might start buying that expensive ilevel 70 gear. If I can't sell it back when I'm done with it I'm not buying it.
    Bind on equip is probably the only thing actually driving the market.
    (3)

  3. #13
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Let me buy crafted vanity gear and your problem is solved.

    Though that would require the items to drop from dungeons and stuff so that people who fight instead of craft can make up the money needed for the crafted items.
    (0)

  4. #14
    Player
    Ifervan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    94
    Character
    Ifervan Empyrean
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    The system is great but the investment reward is slightly off. New rooms need new gear but most people have full sets of other gears from greeds. Once the game is a little older things will balance out as material is siphoned out of the game. Time should fix this.
    (0)

  5. #15
    Player
    Cuban's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Loves Spooning
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xenor View Post
    Get rid of bind on equip and I might start buying that expensive ilevel 70 gear. If I can't sell it back when I'm done with it I'm not buying it.
    Another noob at its finest. #1 idea to kill market gj.
    (1)
    Server: Behemoth
    IGN: Loves Spooning

  6. #16
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Crafters are going to make a lot of money off housing.
    (0)

  7. #17
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Quesse View Post
    You are correct, crafting in FXIV is a true pyramid scheme as far as making gil goes.

    Yoshi's recent comments were that housing will help this. But I don't want a sideshow act to be the main focus of crafting. I want crafting to be useful! I'm really disappointed about how crafting has turned out. Its such a great system.... put to waste.
    I'm genuinely confused by what you mean with "I want crafting to be useful". In what way isn't it useful to people now that it wouldn't be in the future? When it comes to crafted gear, if someone needs to get gear, they'll buy/make it... useful to them. For materials/food/etc, if someone needs it, they'll buy/make it... useful to them.
    (0)

  8. #18
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Quesse View Post
    You are correct, crafting in FXIV is a true pyramid scheme as far as making gil goes.

    Yoshi's recent comments were that housing will help this. But I don't want a sideshow act to be the main focus of crafting. I want crafting to be useful! I'm really disappointed about how crafting has turned out. Its such a great system.... put to waste.
    It is useful, but not in the way people want it to be. Crafters want crafting to supplement people's "main character" roles. It doesn't because people's main role is subsidized by the dungeons, storyline and side quests. You're never going to penetrate that market because the game allows people to get to 50 ASAP. However, crafters can supply "alt roles" that people want to play. Right now I sell HQ < level 30 items and they sell. It may not be what crafters want, but it works. I've made as much money crafting as doing quests and I haven't broke 40 yet.
    (0)

  9. #19
    Player
    Sentinel's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Sentinel Guardian
    World
    Ultros
    Main Class
    Gladiator Lv 50
    OP is not 100% accurate in his assumptions. The current state is, majority of the money being made by crafting is either in between crafters or by selling to people who are either hardcore players (whose income comes from selling Titan runs) or from players who are obviously buying from RMTs. I have come across players willing to pay up to .85 mil for a piece of armor and they have no crafting/gathering classes and hardly know end game, so, one must wonder where all that gil is coming from.

    Overall, the current state is quiet bad. It needs to improve and soon.
    (0)

  10. #20
    Player
    CatholicFan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    111
    Character
    Simon Fletcher
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Honestly, I'm not sure what the point of this thread is. The OP seems upset that the crafting sales primarily feed other crafters. Why is that bad? I make plenty of money selling to other crafters, and I'm not even a "max level" crafter yet. Once I am, I expect to be able to make plenty more gil selling to people that want ilvl 70 stuff.

    Frankly, if you're dedicated and farm a few sets of philo items yourself, you're going to be making a whole mess of money just off the first few sales you have.
    (0)

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