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  1. #1
    Player
    Aketo's Avatar
    Join Date
    May 2011
    Posts
    61
    Character
    Nalina Rei
    World
    Balmung
    Main Class
    Miner Lv 90
    Quote Originally Posted by Dragon View Post
    Yes, let's just make leves ridiculously accessible so everyone can get to 50 within a few days solo so you can go back to playing that ridiculous <insert latest lame MMORPG that copies WoW>. [/sarcasm] If you're a casual player as you claim to be, the 36hr time limit and being able to solo 8 leves at any one time is more than suitable for your ilk.

    The only guildleves they should release now are ones that reinforce group play so that people will inevitably group more often instead of lolsolo.
    While grouping is a good way to reinforce working together getting to rank 50 solo shouldn't take 5 times as long as a person that can get in a good level group every leve reset.

    The way you make it sound is that we could easily level to 50 in a few days is ridiculous at best.

    Even a dedicated person doing leves everyday with groups will not reach 50 for at lease 1-2 months give or take if you factor in fatigue, so your statement is about as unrealiztic as it can get.

    I say as it stands groups are far better rewarded then solo anyways you make it sound like we want to be able to solo and never party up which some do enjoy the quiet and being able to go at their own pace, while others only wnat to group when they have the time to find a group.

    As for making the game more accessible its always a start I am sure no one here wants to make it another wow clone however your response makes me thing you would prefer that people be driven away instead of being given options to level up.

    I mean soloers should at the very lease be able to get at lease 75% the sp that groups do I am certain we do not even get that now considering the limits on the amount of leves and sp as it is.

    As it stands groups are far better rewarded exp wise right now and you would like to make it even more group driven its seems to me you would be more happy if the game was exactly like final fantasy XI.

    But even that game was changed because people asked for it so SE has made it easier to get closer to max level for jobs solo even in that game with recent changes.

    Again I am all for partying but you also have to remember not everyone has the time every reset to find a solid leve group to do leves with in a timely manner as it stands most have to do it solo in the time given.

    I would hate to see elitist people with the group or bust mentality win the day with the developers as a whole as it stands soloers are already far behind the leveling curve and essentially punished, yet you still feel threaten that soloers could possible possible cap a job a few weeks or a month after you as being bad?

    I say he more that reach level cap the more people that you'll have for NM and dungeons but if you had it your way only a few people with time to burn would be fortune enough to reach the level cap and to me that doesn't seem like a very health way of thinking with the game in the state it is.
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  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Aketo View Post
    While grouping is a good way to reinforce working together getting to rank 50 solo shouldn't take 5 times as long as a person that can get in a good level group every leve reset.
    Actually, you're right. It should take ten times as long. No, seriously. Rift, Age of Conan, WoW, and every other casual game out there, you can get max-level within a month at least. Then you're just stuck playing endgame because your journey is OVER. There's no more journeying, it's just raid after raid - sooner or later you'll just be logging in because your group is whining.

    The way you make it sound is that we could easily level to 50 in a few days is ridiculous at best.
    I made it sound like nothing, quit making ASSumptions.

    Even a dedicated person doing leves everyday with groups will not reach 50 for at lease 1-2 months give or take if you factor in fatigue, so your statement is about as unrealiztic as it can get.
    I have no problem getting rid of fatigue, it's pathetic (how ironic now that it is a casual player complaining about fatigue, what's the matter? you finally realized that what SE said was a pro-casual feature is in reality anti-casual? I really came to like it because the one group it would destroy was the very group that originally embraced it!); however, I would say considering the current cap at 50 warrants getting there to be two-three months group time. If FFXI is any indication, they're going to raise it to 75 if/when the first expansion pack comes out. Then they can adjust making getting to 50 being easier.

    I say as it stands groups are far better rewarded then solo anyways you make it sound like we want to be able to solo and never party up which some do enjoy the quiet and being able to go at their own pace, while others only wnat to group when they have the time to find a group.
    I made nothing sound like anything, ASSumptor. The fact is, the more soloable it becomes, the more you appeal to the lowest-common denominator. I don't want to play a game where the target is endgame instead of the journey.

    As for making the game more accessible its always a start I am sure no one here wants to make it another wow clone however your response makes me thing you would prefer that people be driven away instead of being given options to level up.
    Yes, I'd rather see FFXIV fail than for it to succeed when you consider WoW a success. I don't want to play a game where the journey isn't the goal itself. That's why I was here since Alpha - Tanaka may not have been that good of a producer, but he had a vision that deserves respect and admiration; he at least had a vision where the main goal in the game would be exploration, not just endgame.

    I mean soloers should at the very lease be able to get at lease 75% the sp that groups do I am certain we do not even get that now considering the limits on the amount of leves and sp as it is.
    Soloers shouldn't even get but 50% progress of what a group can do, anything beyond that makes groups inefficient.

    As it stands groups are far better rewarded exp wise right now and you would like to make it even more group driven its seems to me you would be more happy if the game was exactly like final fantasy XI.
    At least in FFXI pre-Abyssea, getting to 75 was a journey for most people that deserved respect and praise. In WoW, Rift, AoC, CoX, CH, and every other game out there that has high-rate soloable exp, there is NO journey. I've played them all; the only ones to come close were Age of Conan and Aion.

    But even that game was changed because people asked for it so SE has made it easier to get closer to max level for jobs solo even in that game with recent changes.
    Yeah, and once Abyssea came out, people started quitting altogether. There was no longer any pride for us unless we leveled every class possible. There was no journey anymore with people just joining Abyssea parties 1-75.

    Again I am all for partying but you also have to remember not everyone has the time every reset to find a solid leve group to do leves with in a timely manner as it stands most have to do it solo in the time given.
    As I said, if you are a casual player, the current limit is more than enough for you. If it were reduced so that you could do a leve every 2hrs, casual players would still be a bunch of whiny brats because they wouldn't be able to take that extra time to get 50 at the same time, and demanding leves to be nerfed.

    I would hate to see elitist people with the group or bust mentality win the day with the developers as a whole as it stands soloers are already far behind the leveling curve and essentially punished, yet you still feel threaten that soloers could possible possible cap a job a few weeks or a month after you as being bad?
    I just started over three days ago. It is absolutely ridiculous how easy anyone can get to 20 within a few hours of playtime. That in itself shouldn't even be remotely possible.

    My 2nd biggest problem is that the casual playerbase is full of hypocrites. That just because you have a life, that you play less, that you should somehow get special treatments. MMORPG is the only genre that has that problem, amazingly, and it's because the casual base has absolutely no understanding of how the MMORPG genre was intended for those with a lot of time on their hands. If you want EZmode grinding, go Gameshark whatever the latest RPG you're playing is. Otherwise, just enjoy the fucking journey. I'm not against soloing, I'm against it being anything remotely as easy as grouping.

    I say he more that reach level cap the more people that you'll have for NM and dungeons but if you had it your way only a few people with time to burn would be fortune enough to reach the level cap and to me that doesn't seem like a very health way of thinking with the game in the state it is.
    I don't give a shit about the level cap. We're playing as adventurers/mercenaries in the world of Eorzea and Vana'diel, not as a job whose only goal is to get to cap only to raid and all that.
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