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  1. #1
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70

    Levequests... what's your opinion?

    What do you guys think about the leavequests system? Like it or hate it?

    If you were in charge, how would you change it? To me, i don't see any difference between them and regular quests besides the fact that you can chose the difficulty. It reminds me of daily quests in WOW, except that well they are not daily.

    I hate that you can only do 8 every 36 hours and even more that they are always the same.

    They are a big part of FFXIV. They are one of the main features of the game and i think they should be more important/unique/fun... They need to be a bit more complex.

    What do you think?
    (9)

  2. #2
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    760
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    There needs to be a higher amount available at a time. The time in order to get new leves needs to be cut in half. Hand, Land, and Magic/War leves need to have their own separate amounts and cooldowns. This is mostly to the benefit of people who like to solo play and don't have much free time, or an awkward schedule.
    (0)

  3. #3
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    this: http://forum.square-enix.com/ffxiv/t...ildleve-System
    I think this is an excellent idea, I wish I thought of it.

    I do enjoy leves, but changes need to be made, as well as other things need to be introduced into the game world, when you run out, the the feeling that there isn't anything to do is killer, hopefully we'll see lots of fun things to do in the coming months.
    (0)
    Work To Game on YouTube [Guides, and More]...
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    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    20
    While I am also looking forward to a variety of new things to do in game, I think there is quite a bit that can still be done with the levequest system. The Faction NM quest lines are interesting and they require getting a small group together for. Once the battle system is changed it would be nice to see the current leves adjusted across the board in order to make the difficulty match the star rating.

    More party sized guildleves would always be welcome.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1
    I completely agree with the Levequest limitations. I ran into that problem about 30 minutes ago. I could do no more leves and had to get back into Gridania's Main Quest which may or may not be lame and annoying at times. Though I do like the moogles! Anyways, I really hope they resolve this asap! I do totally love the game, and can't wait to see the new things to come.
    (0)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I suggest keeping crafting and faction leves but get rid of battle leves and replace them with side quests completely.

    It's a lot more work for the development team, but right now there is a huge lack of anything to do and a feeling of repetitiveness when doing battle leves.

    Not only should side quest be the main way to gain battle experience but they should also act as way to encourage players to explore more.

    If we look at the majority of current (and upcomming for that matter) MMO's they all provide quest based gameplay, I don't know why FFXIV should be any different, sure some people will argue that being different is FFXIV's strength and that it sets it apart and yea it clearly does but so far it doesn't seem to be paying off.
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    768
    Hate it. They're boring and feel really empty.
    (6)

  8. #8
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jinko View Post
    I suggest keeping crafting and faction leves but get rid of battle leves and replace them with side quests completely.

    It's a lot more work for the development team, but right now there is a huge lack of anything to do and a feeling of repetitiveness when doing battle leves.

    Not only should side quest be the main way to gain battle experience but they should also act as way to encourage players to explore more.

    If we look at the majority of current (and upcomming for that matter) MMO's they all provide quest based gameplay, I don't know why FFXIV should be any different, sure some people will argue that being different is FFXIV's strength and that it sets it apart and yea it clearly does but so far it doesn't seem to be paying off.
    No no no no no no no no no no no no no no no no. Solo based questing to the level cap is so boring and completely ruins games/communities. It makes it feel like you're playing a single player game util the level cap, and makes anything below the level cap completely pointless. It also makes leveling a 2nd, 3rd, etc time the most boring thing you'll ever do in your entire life.

    BOO to quest based leveling.
    (4)

  9. #9
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Who said anything about solo based questing ???

    IF SE are clever they can provide side quests that require you to kill difficult monsters with parties just like with battle leves, or even include those quests as part of the dungeon raids they plan to add.
    (1)

  10. #10
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    I'd be nice if 'Leve' quests were large, important quests which you can do X amounts of times a day.

    Then you could have quests which are shorter, 'go kill this/go collect this' sort of thing.


    But ^^^ I think there should be minimal amounts of 'quests' and more Leves.

    Although It would be nice to be able to do them X amount of times for each class you have.

    Are there Leves for the Crafting/Gathering classes?

    Imagine that? -3- Boss = Giant weed.
    (0)
    Last edited by Yellow; 04-14-2011 at 05:04 PM.

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