Quote Originally Posted by Delsus View Post

They tried this with ffxi and didnt have enough throughput for the amount of users and people were getting kicked from updates which is why they chose the P2P option, because P2P is cheaper than having to add bandwidth and therefore throughput if what they have gets overwhelmed by demand
I know this :S

But if you have limited seeders due to player populace, plus the fact that when a person reaches 100% it removes them from the seeder list you have to some how supplement the other downloaders no ?

It would be less of an issue if people could continue to seed after reaching 100%.